Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Armageddon - Reforged Eden 2
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
127.273 KB
22 Jan, 2024 @ 12:55pm
1 Mar @ 6:22am
11 Change Notes ( view )

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Armageddon - Reforged Eden 2

In 2 collections by Ente
Warfare
16 items
Ente's Reforged Eden 2 Beta Builds
63 items
Description
Built for Reforged Eden 2 Beta
Created for the Anvil Designer's Challenge January 2024

Type:
Type: Endgame Combat CV / Drone Battleship
Core 9
Size Class: 15 (14,86)
Unlock Level: 25

The Armageddon is an Endgame CV built to work as damage focused, shield tanked battleship. Base shield value is rather low, its drones however provide more then enough distraction to keep major fire from it.

It is upgradeable up to Core 17, Activate the 'Upgrade Markers' switch to show markers for turret positions.
Upgrade space for all shield parts & plasma turbines

Drone usage:
Contrary to popular belief, they work. They are also really good for their cpu cost, but a bit of a pita to use. You will loose them all the time, deal with it.
To restock the drone bay, open it from the device menu. Open a container with your replacement drones in the second logistic window. Shift right-click any drones that are still shown in your drone bay to move them over to your stock, the bay should be empty. Then Shift right-click a full drone stack in your replacement container to move it over to the drone bay.
This way it does work without an error message. You will use up a lot of drones, but they are rather cheap to build once you salvaged one or two OPVs. Use the adv. constructors to build more, always have at least 3-4 stacks before attacking an OPV. They take a long time to build, so be sure to start replacement building on time.

Use this mini-module for the repair module slot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3436328266

Weapons:
4x Heavy Cannon

Turrets:
4x Light missile turrets
4x Medium Laser Turrets
2x Medium Modulated Laser Turrets (Visible)

Equipment:
2x Drone bay + Drone pads
Equip. Repair Station
Multiple Armor Lockers, O2 Stations
Weapon Locker
Long Range Radar Array
Adv. Warp drive
Fridge & Food Processor
27 grow plots + 3 hydroponic lamps
2x Adv. Constructor
1x Universal Constructor

Shield:
Adv. Shield
78k capacity

Some LCDs are modifications from sulusdacors LCD Library, so a big thanks to him for his amazing work!

Update 31.01.2025: Updated to work as a core 9 ship.
Update 01.03.2025: Updated to have a repair module slot and upgrade markers for turrets.
24 Comments
Ente  [author] 29 May @ 7:06am 
(After upgrading it with aux cores, I should add. You could probably do it at core 9, but why take the risk when you need drones anyways, and they are easier)
Ente  [author] 29 May @ 7:01am 
I have killed my fair share of legacy decimators and devastators with this ship. Didn't do an eradicator yet, but thats more because clearing their combat site takes so damn long.
reanor 29 May @ 5:55am 
This is a an unusual ship and I almost like it, but nothing like this will be useful in the end-game, which today is a legacy space. I also like drones, but yet have to find a ships that doesn't need any re-configuration to be very good in legacy space, except maybe Lyssa, which I don't like. Every ship can have knuckles with decoys, except maybe this one? Anyone tried this ship against Legacy?
Ente  [author] 20 May @ 10:04am 
Thanks ObivanDoc! Glad you like it! :)
ObivanDoc 20 May @ 6:51am 
Превосходный корабль!
Спасибо за Вашу работу. Надо полагать, этот корабль- продолжение проект Монолит. У него такая же болезнь- скорость крена катастрофически мала. Много экспериментировал с проектом. Выяснил, что при ширине 180 м и ниже, все параметры приходят в норму. Можно увеличить ширину до 184м, но уже становится не комфортно управлять.
Спасибо, еще раз!
Ente  [author] 14 Jan @ 3:37am 
Thanks Melkibren !
Melkibren 13 Jan @ 6:39pm 
This is by far my new favorite capital ship in the game. The sleek interior, the un-ordinary main design and shape, functionality with extremely minor refitting. But most of all its the use of interior spaces and the aesthetic of the whole ship, every time I walk through it I find some new little detail that just impresses and amazes me. Excellent job
Ente  [author] 24 Nov, 2024 @ 3:04am 
Xerkus is right, the implementation of the drones is very much an unpolished mess. The do sorta work though, do good damage in RE2 and can work as a distraction that pulls a lot of fire away from you. You need a rather large storage of them though to replace them as they get killed very quickly.
Xerkus 23 Nov, 2024 @ 8:41pm 
@Iwpuma20 error message is wrong. What it really complains about is too big of a stack of the drones. Drone bay can store up to 12 drones. You need split the stack first to go under the limit or insert one drone at a time via right click.
Darksynapse 27 Oct, 2024 @ 7:42pm 
Fun ship until the shields go down for a few seconds. Swarm missiles from drone space are no joke