RimWorld

RimWorld

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Beans Ammo Pack
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Mod, 1.4, 1.5
File Size
Posted
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1.232 MB
26 Jan, 2024 @ 10:58am
24 May, 2024 @ 1:00pm
5 Change Notes ( view )

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Beans Ammo Pack

Description
Ever wanted to add ammo to your Rimworld, but none of the mods fit what you wanted? Are they either too simple or too complicated?

Well never fear theoretical person! As Beans Ammo Pack will be the solution you've been looking for! Maybe

With the primary goal of being fairly shirmple, this mod won't add in multiple types of a single ammo (No FMP and AP rounds) or mess with the damage of your guns.

This mod uses the [LTS] Ammo Framework to add the following 10 types of ammo:
  • Arrows
  • Musket Balls
  • Pistol Ammo
  • Rifle Ammo
  • Shotgun Ammo
  • Grenades
  • Rockets
  • Fuel
  • Charged Ammo
  • Energy Cells
All the listed ammo types are sold by traders in the base game (and some modded ones as well!), and they are all craftable!

This mod also comes with patches for the following:
  • Base Game + DLC's
  • Vanilla Expanded Series
  • Rimsenal Mods (Aside from the Federation and Feral Factions)
  • Medieval Overhaul
  • Big and Small - Weapons (It was a single gun, but whatever)
  • Cyberpunk Nomads Workshop
  • Edge of Descension - Vanguard
  • Det's Glitter Weaponry
  • Det's Phase Weaponry
  • Det's Pulse Weaponry
  • Det's Spacer Arsenal

This mod is also not 100% complete! The following is planned for the near future:
  • Patch turrets (Base game, DLC's and modded) to use the appropriate ammo types (No more raw steel magically turning into bullet)
  • Patch more mods
  • Maybe add in 2-3 new types of ammo
  • Patch some other vehicle mods
  • New textures that I didn't steal borrow from other mods DONE (Thx Kasmex)
  • Make the crafting recipes require certain research
  • Bugfixes (When the bugs start crawling out of the floorboards)
  • Make a version of this mod specifically for medieval playthroughs


Credits
LimeTreeSnake - Orginal Mod Authour
Kasmex - Fuel & Grenade Textures
ELIF_ - Rest of Ammo Textures
Osetrokarasek - Patches
Krazy4Games - Autopistol Retexture used in screenshot

If any of the listed names have an issue with their assets being in my mod, just send me a message, I'll be willing to remove it from the mod.
20 Comments
winggar 11 Jul @ 7:41pm 
works in 1.6, but you need to add custom defs in order to craft the ammos, e.g. via RIMMSqol
200 5 Jun @ 11:46am 
hey @Cundou i'm also experiencing that exact problem however i'm using simple ammunition, which does use the same framework as this mod. how did it work out for you?
Cundou 24 Sep, 2024 @ 12:47pm 
I'm experiencing raiders (pirates) spawning with grenades, but no kit and no ammo. So they can't use their weapons.
TheNylan 13 Jul, 2024 @ 7:52am 
hey man, can you add magazine option or something? plz
BeanCan  [author] 24 May, 2024 @ 12:36pm 
1.5 update released
Xaxzimineraz 5 May, 2024 @ 10:03pm 
Would appreciate a 1.5 update, this is exactly what I was looking for. :steamthumbsup:
Marty in the multyvers 14 Apr, 2024 @ 11:15am 
1.5?
朽垢 2 Mar, 2024 @ 12:38am 
I believe you can do well.
BeanCan  [author] 28 Jan, 2024 @ 6:11pm 
@>>>NIM<<< What mods are you using? I'm not sure what mod could be causing the issue, as I'm not seeing the same issue on my end.
BeanCan  [author] 28 Jan, 2024 @ 6:02pm 
@ScaryRabbit I'm not sure what your talking about. In order for any mod to change stuff like what is used to reload turrets, they need to patch it. That's just how things work. I'm not messing with the code of the framework, if that's what your worried about.