Barotrauma

Barotrauma

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Revenant SC-IIB
   
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1.509 MB
27 Jan, 2024 @ 2:22am
29 Aug, 2024 @ 3:21am
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Revenant SC-IIB

Description
The Revenant SC-IIB is an ambusher-class submarine. This submarine is the result of redesigning a downed Coalition Talasa AT-II by the separatist brightest mind. Only a handful of these pieces of art were given to the most elite insurgent Captain under the Jovian Separatists. The Vessel is notorious for plenty of terrorist attack accusations by the Europan public. It utilized stealth capabilities for infiltration behind hostile territory.

Requirements:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2728646394 (Rimm Music)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3118808680 (More Icons mod turns out mandatory for full deco version)

Tribute:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2946547720 (Phantom SC-II  MØNØĿi†H's Workshop, check out the original design people)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2629114363 (Toilet stuff)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3140681692 (Check out my other custom subs Victory AT-IIA)

Features:
1. Weapon systems: 2 large-points (1 double coil guns and main flak canon), 2 small-points (2 chainguns);

2. Fully functioning crew cabin: 2 beds, vending machine, battery station, bathroom (spawn poop if sitting for too long, also, use the recycling bin to deconstruct poop into carbon, lever to simulate flushing), radio music (Rebel Radio from STALKER), Guitar has the Mandalorian theme, try play it folks. Bar has plenty of cigars and rums yarr!!!;

3. Detention Cell has a locked switch for taking hostages and high value captives;

4. Medical Bay: medical fabricator, deconstructor;

5. Engineering Bay: fabricator, deconstructor, oxygen generator

6. Emergency repair system through automated fixfoam detonator using room max pressure as trigger (2 in the ballast rooms, 1 in the gunnery, 1 in the medbay, 1 in the engine room, and 1 in the engineering bay)

Type: Scout III
Price: 24000 mk
Size: 37*13 m
Cargo capacity: 8 crates
Recommended crew size: 4-6 crew max
5 Comments
oblivi0ngate  [author] 28 Jan, 2024 @ 10:45am 
I've change my mind. If the Coalition is about government secrecy and autocratic, hence the self-destruct system onboard Victory AT-IIA to deny technology or information. Then, the Separatist is the counter mindset, trying to preserve every resources they can (especially their prized submarines). Therefore, I installed 6 emergency repair systems (automated Fixfoam detonator and enough materials for back up in the main fabricator).
oblivi0ngate  [author] 28 Jan, 2024 @ 3:10am 
True, might as-well updated it to T3 Scout, price around 25K. I'll see if there is another system that can be implemented, including self destruct for next update.
Pedro Alcântara 27 Jan, 2024 @ 11:04pm 
Great sub, Roomy and intuitive, lovely lightning and nice deco, very ergonomic layout even to the blindspots

But he is DEFINITIVELY Tier III for vanilla standards
Plus there's hardly any tier 3 let alone tier 2 scout with more than 1 heavy hardpoint
oblivi0ngate  [author] 27 Jan, 2024 @ 10:15am 
Hell yeah man :steamhappy:. I'll be waiting for your next submarines project.
MØNØĿi†H 27 Jan, 2024 @ 9:08am 
fantastic conversion bro :barotrauma: