Escape Simulator

Escape Simulator

523 ratings
Date Night Hotel (2p only)
   
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Type: Room
Number of players: 2 player only
Play time: 45+ minutes
Difficulty: Medium
Miscellaneous: In-Game Walkthrough, Versus
File Size
Posted
Updated
87.765 MB
31 Jan, 2024 @ 10:58am
18 Feb, 2024 @ 5:47am
34 Change Notes ( view )

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Date Night Hotel (2p only)

Description
Description:
You and your partner have decided to go on a very special date, where your relationship will be put to the test in a whole new way.
The hotel offers a programme for this purpose, followed by a romantic candlelight dinner.

Special Thanks:
GG3L - Answering every question I had and solving all my problems. True hero and legend!
Jomaboe - Thank you for helping me with all the texts and the final logic puzzle! The map would not have been possible without you! <3
Popular Discussions View All (2)
3
14 Feb, 2024 @ 1:02pm
Bugs found
Aprikosengelee
0
12 Feb, 2024 @ 3:49am
Sources
Aprikosengelee
3 Comments
WouldYuKindly 22 Jul @ 6:11am 
The room puzzles were abit hard to start off but it was the Dining room puzzle that broke us and we had to quit sadly. I'd raise the difficulty to hard haha
Ari 2 Aug, 2024 @ 11:36pm 
Also, the Easter egg at the very beginning made us SO HAPPY!!!!
Ari 2 Aug, 2024 @ 11:36pm 
Loved it! The last puzzle was especially fun!! We had a blast, I will definitely be suggesting this level to my friends! The perspective shift puzzle was especially satisfying. Also it was really cool to see some puzzles I haven't played before, like the drawer puzzle !!

One bit of feedback, the clock puzzle was pretty unclear. That's really not how clocks are ever read. It would help if the clock that currently reads 9:10 read 2:45 instead, as that is the more normal way of reading clocks--small hand then big hand. We would never have figured out the order of the numbers without the walk-though. Also, the teenytiny clock icon on the box (which indicated clockwise was important) was so small and we couldn't really tell anything beyond "oh look a clock?" That might be more of a quality issue, but you might consider making it just a bit bigger to help people with smaller/older screens!