Dominions 6

Dominions 6

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115.909 MB
1 Feb, 2024 @ 1:11pm
4 Feb, 2024 @ 11:34am
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Latus

Description
**I am not the creator of this map. It was originally uploaded by Thrall on Shrapnel Games Forum in June 2008.
This is just a port to Dominions 6. It has been tested to work on a single player game.

It has caves and winter should work too.

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Update One- Small fix might have helped with slow turn times

Update Two- Fixed Mountain Terrain not working with Dom6, new game required

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provinces: 492 land and 144 sea

And so God half created the world Latus, but got bored and left before it was done: the book of the fickle creator.
Latus is the central world in a very large map. Latus is flat and connected to eight other worlds. The eight sub worlds are all based around a style of magic. There are also numerous asteroids floating around Latus as well and these are provinces as well. You can get to the eight worlds by either the numbered portals (the hard way) or through an asteroid connection (the long way).
Large clusters of ships are a fleet. A fleet can attack any fleet and all fleets are connected to a port. Conquer fleets to get to other continents and quickly transport your troops around the map

17 Comments
Captiva  [author] 22 Jan @ 2:38pm 
As far as I know it randomly assigns nations and thrones to the designated throne and nation starting spots. So it does not put specific nations in specific places. I usually just restart a few times if I do not like the starting spot.
Thomasasia 19 Jan @ 12:02am 
are there any custom things on this? like placement of thrones, sites, nations, etc
scrapped1 3 Aug, 2024 @ 3:07pm 
greatly enjoying the map you made, played as ermor and random start got me in the deceased plane as a spawn :Lich:
Throcky 6 Apr, 2024 @ 4:30pm 
Any update on the white sheen? I like this maps style, but it becomes a little foggy in winter.
Necroscourge 10 Feb, 2024 @ 10:17am 
This is a great classic map; I wish there were more maps in this style
Captiva  [author] 6 Feb, 2024 @ 7:21pm 
I also noticed a white sheen that covers the map in winter. It goes away when winter is over. I will look into this and see if there is a fix, but other then visuals does not affect the game.
Captiva  [author] 6 Feb, 2024 @ 7:20pm 
I am noticing the turn times getting longer and longer in my current game. This seems to be an issue with Dom6 to some extent at least. Mods are also capable of making the turn times longer. I am going to keep testing myself, but up to almost 2 min turn times with 11 players after one year with mods.
Eeshton 6 Feb, 2024 @ 6:16am 
Love this map, I am about to play with max amount of AI in Early Age so we shall test this here performance.
< fishlord > 5 Feb, 2024 @ 6:53am 
why the fuck would you bring back this map
Captiva  [author] 3 Feb, 2024 @ 3:50pm 
I played for over 10 turns with 10 nations in a disciple game and was getting about 1 minute 10 seconds wait times after ending turn. Nothing crazy. I will test a longer game here soon.