Portal 2

Portal 2

103 ratings
5 Cubic Square
   
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5 Cubic Square

In 1 collection by LPChip
All singleplayer maps by LPChip
50 items
Description
In a setting of 5x5x5 you get a compact puzzle. Can you figure out what to do in order to exit?

The puzzle itself is not that difficult. Difficulty is estimated to be about Easy (3/10)

Note: This puzzle can be solved in various ways. Don't think you found an unintentional way unless you're using a glitch, which I don't consider a solution in this puzzle at all. All solutions have been accepted to be correct ones. My aim is fun over complexity, so I kept all solutions in (counted about 5 different ways by now). Some solutions are making it hard on yourself and aim at 4/10 or maybe even 5/10, while others are 3/10.
13 Comments
c4shurik 5 Aug, 2020 @ 8:55am 
Nice!
LPChip  [author] 23 Sep, 2015 @ 10:44am 
You're welcome. :) Glad you liked it.
Jade BGE 23 Sep, 2015 @ 8:30am 
I enjoyed. Thank you.
LPChip  [author] 26 Sep, 2014 @ 2:56am 
@big red foot: thanks. :)
@dmuk: yeah. Also glad you did enjoy the test. :)

I'm going to make an edit to this puzzle. But not to the map. Yup. Sounds weird, but the edit is this: I'm going to change the difficulty mentioned from easy (4/10) to easy (3/10). The reason for this even though the puzzle itself hasn't chanegd, I realised that because it has many different solutions, one will find one earlier than with other puzzles, which makes it easier.
big red foot 25 Sep, 2014 @ 12:57pm 
Short but fun
dmuk 19 Sep, 2014 @ 11:52am 
That's OK; it works without extra cruft. I did view @DwathWish808's blindrun and thought the use of the 2nd gravity funnel was a fun way to go, but jumping down to grab the lens cube was quicker... As you say: many solutions.
LPChip  [author] 19 Sep, 2014 @ 8:17am 
@dmuk: I don't like red herrings. Instead I've chosen for a puzzle that is just easier.
@Polux: There are quite a few solutions for this one and I've accepted them all, so I could say the solution is intended. :) I've chosen for fun over a hard puzzle. My goal is for the player to have a problem, think a bit and then being able to solve it any way they see fit. I don't go for a puzzle that is plain obvious from start to end, but I did go for allowing multiple solutions.
Polux 19 Sep, 2014 @ 6:29am 
Easy, almost too ...
I have not gave a rating because I don't think my solution is intended :
http://youtu.be/OdrxY1D3YRw
dmuk 19 Sep, 2014 @ 3:31am 
Decent little puzzle. Could use a red herring or two since the available surfaces and mechanics sort of make the solution obvious. Liked the "rising pedestal button" gimmick...
LPChip  [author] 19 Sep, 2014 @ 2:29am 
Thanks Jgaultney. :) Glad you liked it.