Dominions 6

Dominions 6

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Powerful Gods
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3 Feb, 2024 @ 2:24pm
10 Feb, 2024 @ 1:19am
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Powerful Gods

In 1 collection by MrMurLock
Mr.MurLock's mods!
4 items
Description
All Pretenders get varying degrees of , Awe, Inspirational, Bonus spells, Recuperation, Regeneration and Reinvigoration at baseline. They are gods! They have mastered their mortality, skills and exude power naturally.

I separated the gods into (1)Mages, (2)Giants, (3)Titans, (4)Monsters, (5)Objects.
I then standardized their stats based on these categories, then customized them based on lore and flavor.
Most received thematic retinues, abilities, increased item slots and stat boosts based on their intended roles.

Examples:

(1) Mother of Monsters gain a randomized retinue of crossbreeds (with 3% chance of strong kind) and based on her dominion, can spawn strong types. The other "Mother" types also gain similar.

(2) Irminsul produces nature gems, increased misc slots to 4, gains Ivy lord and entangles enemies attacking it.

(3) Demi Lich gains a horde of 9d6 random longdead and has a helmet + 4 misc slots. Other undead types gain thematic hordes or servants as well.

(4) All Dragons and their transformed forms come with their respective drake "children". Fire for red, frost for blue etc.

(5) Tiwaz of War gain a small warband of 2d6 Light Infantry, 5 Heavy Infantry, 4 Longbowmen and 3 Knights. The other "War" type pretenders also gain similar mixed warbands.

Ver 2.01 --Updated inanimates w/ reconstruction and undead w/ undead regen. (Thank you Cosmic Gems)

Ver 2.02 --Added Entangle + Ivylord to Titan of Growth, Irminsul, Annunaki of Growth and Rebirth.

Ver 2.03 --Added corpse healer for "Lich" types.
10 Comments
Gabriebob 15 Apr, 2024 @ 2:15pm 
any chance this mod fixes the bug on Dracolich where it's dragon form doesn't have immortality so if it gets beaten in combat it swaps to dragon form and dies forever instead of reforming like it's master lich form would?
coldcrow 22 Mar, 2024 @ 2:41pm 
Innate caster is mostly bad on monsters and titans. They don't want to cast random spells like summon a skeleton (hooray)and acrue fatigue. Some chassis become flatout unusable because of that e.g. Asura.
MrMurLock  [author] 1 Mar, 2024 @ 10:56pm 
@968ICO You have my permission to modify the file for your own needs! Just open up the mod file and remove #regeneration / #reconst / #undregen from the various pretenders!
968lCO 22 Feb, 2024 @ 7:32pm 
Can there be a version without the added health regeneration? Really hard for me to kill enemy titan gods with mortal armies
ChimChimCharoo 5 Feb, 2024 @ 12:42pm 
REALLY missed this from 5, thankyou :)
Cosmic Gems 4 Feb, 2024 @ 12:26pm 
Thanks for the fast update!
MrMurLock  [author] 4 Feb, 2024 @ 10:00am 
OK! Updated to ver 2.01!
Fixed the regeneration on inanimates + undead!
Also updated mod description!
Alien 4 Feb, 2024 @ 7:07am 
Could you give us a link to the information regarding your mods from Dom5?
Thje description here is barethread and I would love to find out what this mod has to offer
Cosmic Gems 3 Feb, 2024 @ 10:32pm 
I just tested it and can confirm the regeneration doesn't work on inanimate pretenders, they would need reconstruction or unlimited regeneration instead
968lCO 3 Feb, 2024 @ 9:54pm 
Does the regeneration work on inanimate gods?