Black Mesa

Black Mesa

48 ratings
Running Zombies
   
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MODEL: NPC
Tags:  Creature
File Size
Posted
Updated
746.071 KB
3 Feb, 2024 @ 9:01pm
4 Feb, 2024 @ 1:01pm
2 Change Notes ( view )

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Running Zombies

Description
My first mod here. If this mod does not work, follow this guide!




This mod simply aims to replace "classic.mdl" from the Half-Life 2 VPK that Black Mesa uses, so any zombie model that uses $include "zombies/classic.mdl" will now use different walking animations, replaced by the GMod player zombie run and the Half-Life 2: Episodic run animation for the Zombine. This mod was inspired by Aggressive HEV Zombie but I made this version from scratch in order to work with the Classic Headcrab.





Tags: Zombie / Headcrab / Fast / Faster / Head Crab / Headcrab Zombie / Classic Zombie / Animation / Zombine / GMod / Garry's Mod / HL2: Deathmatch / Half-Life 2: Deathmatch
8 Comments
SILKO 2 Jan @ 5:05am 
I just uploaded it temporarily to hl2 workshop while waiting, when you upload yours I will take it down. Don't want to take the credit away from you :)
SILKO 30 Dec, 2024 @ 5:33pm 
The psysics are a bit weird. They send the enemy flying like 6m with their hit, but they also fly back a lot after being shot. Otherwise great mod. Any chance you port this to hl2 for the default zombies?
GhostSynth  [author] 20 Nov, 2024 @ 7:04pm 
William_Schrodinger 20 Nov, 2024 @ 6:36pm 
Are those the Xencrabs from Entropy: Zero 2?
I need a mod that replaces the game's headcrabs with these.
Snark 16 Nov, 2024 @ 7:15pm 
Nice, classic zombies are too slow
me so 👽👽👽 19 Sep, 2024 @ 2:57pm 
it works with bmce i think, you can see those bmce headcrabs (somewhat bmce) to
legobuilder2012 4 Feb, 2024 @ 5:36pm 
does this work with bmce bmcer,and hecu realism
Zachyboi06 4 Feb, 2024 @ 9:23am 
Are you going to update it with the half life alyx zombies mod?