Starship Troopers: Terran Command

Starship Troopers: Terran Command

120 ratings
AK [1] - A Red Start
   
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11.784 MB
4 Feb, 2024 @ 4:46am
4 Feb, 2024 @ 6:04am
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AK [1] - A Red Start

Description
Hello, Commander. Welcome to your new unit, the 1st Delta Ground Division, or DGD. And yes, we are the first unit here. We have a long campaign ahead and it is not a simple one.

Our mission for today is to prepare the ground to receive civilians that will build the next base for us. With this base, we will be able to coordinate and receive engineers to start building a new town and outposts around.

The HQ discovered that this region is full of minerals and also full of bugs. If we get rid of these bugs, we will not only be closer to the end of the war, but also be able to help our nation with these minerals.

Get ready, we will land soon. You will have another debrief on ground. Over and out.

Features
- Hand made scenario and environment with many strategy points;
- Open map with non linear objectives;
- Random waves that can change your strategy;
- Many hives to destroy.

This map is part of a campaign called "AK".
This map will be use in the next campaign level to make it similar to a "persistent" map, where players can follow the progress of they are doing in the campaign (Units will not be saved due to the nature of the game).
3 Comments
Naeglhin 17 Mar, 2024 @ 2:48pm 
good map:steamthumbsup:
DEV  [author] 8 Feb, 2024 @ 2:13am 
Thank you for your feedback and your tips, will do it :)
And yes, I need to join the Discord.
MosquitoPR 7 Feb, 2024 @ 7:58pm 
Fun and well designed map. It focused on unit positioning with all the elevation changes.

You can fix the Progress bar for the Hive cleared counter by separating each "Hive Status: Bug Hive = Cleared" to its own Trigger, that adds a +1 to a variable called "Hives". Then have the Victory trigger use a "Variable check: Hives = 5" and set the Output to Objective field to the "Clear all Bug Hives" objective.

If you want help, feel free to hit me up on the discord server.