Portal 2

Portal 2

444 ratings
Another 60 dollars [Part 2]
   
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File Size
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52.630 MB
18 Sep, 2014 @ 3:42pm
21 Sep, 2014 @ 1:25am
5 Change Notes ( view )

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Another 60 dollars [Part 2]

In 1 collection by KyloX
Another 60 dollars
3 items
Description
And the story continues for our hobo / astronaut / fired employee to get those 60 dollars or more...

This is my second part of my series and it took quite a while to make it due of sertain misfortunes ( mostly compiling), but I had it done. The map has some minor problems ( mostly lighting ), but it is in good condition.
If there are some additional problems with the map, do tell.

Those 60 dollars are quite close...

Note:
The second part of the chamber is kinda broken, upss.

Update notes:
* Fixed some of the small lighting
* Added few more autosaves
* Minor prop fix

Enjoy, test it and feedback, maybe a walkthrough.
35 Comments
BUG 22 Jan, 2022 @ 7:52am 
I want my 60 dollars,NOW. :steamthumbsup::steamhappy::steamhappy:
Malia 13 Apr, 2021 @ 3:41pm 
Very nice. :steamthumbsup:
xo_2025 13 Dec, 2020 @ 11:35am 
Nice map!
Fuku Yamama 25 Jul, 2019 @ 5:54pm 
Bravo!
CoolDudeClem 20 Dec, 2017 @ 6:59pm 
The only "additional" problem with this map is the background music, I can't turn it off! I don't know why but on so many maps (including this one) the music volume is disabled, and I can't think when there's music distracting me. So I had to turn my soulnd completly off, other than that I had a blast going through this one and working out what to do as I do with many workshop maps.
jandlml 23 Sep, 2017 @ 5:32pm 
i noticed i voted down on this map when i first played it. not sure how long ago that was. it definitely was before i improved my skills. i changed my vote to thumbs up. i really enjoyed this map! great job!
KyloX  [author] 13 Mar, 2017 @ 10:27am 
@dven1 Thanks for the feedback. I have recently updated the first map, despite that the map is old. The first map wasn't as good looking as it used to be, until a month ago.
dven1 13 Mar, 2017 @ 5:14am 
Nice map, well made and sufficiently lit. Great visuals and diabolical puzzles. Somehow I didn't see that portalable panel above the exit so I used the "grab the cube in mid-flight" method to get it to the exit unlocking button. Thanks for your efforts.

(I played the first map as well but the comments were so old I didn't write anything there.)
Adam DeLand 19 Sep, 2016 @ 4:58pm 
The fact that this had you backtrack to the first room to make progress was tough, yet creative.
Pamsy 27 May, 2015 @ 5:41pm 
Great sequel to part I! But in chamber 2 I never needed to use the room to the left (on entering) with the single button inside. Was that just misdirection? Also the jump to reach the elevated button in chamber 1 is seems tricky (needs a double hop?)