Left 4 Dead 2

Left 4 Dead 2

43 ratings
Belt Pockets (Temporary Healing)
   
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Game Content: Scripts
Items: Adrenaline, Pills
File Size
Posted
Updated
43.277 KB
11 Feb, 2024 @ 12:53am
12 Feb, 2024 @ 8:59pm
2 Change Notes ( view )

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Belt Pockets (Temporary Healing)

Description
See also: Belt Pockets (Throwables)

After many a dropped/stolen pill or pipe bomb, the Survivors now have the sense to put their healing items in their pockets instead of sticking it onto their belts with duct tape.
Or, to put it another way, healing items (pills and adrenaline) don't show up on survivors' belts.
16 Comments
senzawa  [author] 6 May @ 8:11am 
Because the mod uses weapon config files to remove them from attatching to players - this is done to support custom models, but also means it will conflict with anything that also edit it, i.e. changing HUD icons by editing the weapons file (instead of editing the HUD image file, mods that edit the HUD icon by doing that won't conflict), damage, spread, etc.
Barktrap 3 May @ 1:06pm 
Why does this conflict with add-ons that change the hud icons of the pills and adrenaline?
ONI 19 Aug, 2024 @ 9:08pm 
is there one that is just adrenaline??
Kaiser Adradum 10 Jul, 2024 @ 5:32pm 
puedes hacer un mod donde las pain pills den 99 de hp?
senzawa  [author] 23 Feb, 2024 @ 7:31pm 
Lamentablemente, no puedo ayudarte sin saber exactamente qué hacían los bots cuando fallaba y si tenías otras modificaciones que impactaran el comportamiento del juego.

Aunque si hay una forma confiable de reproducir el error, estaré encantado de solucionarlo.

(Traducido por Google)
Navidad sin Noel 23 Feb, 2024 @ 3:52pm 
tengo un problema y es que se me cierra el juego cuando los Bots me pasan alguna de estas cosas

:(
senzawa  [author] 16 Feb, 2024 @ 6:58am 
> Or, to put it another way, healing items (pills and adrenaline) don't show up on survivors' belts.
Sikanagto 16 Feb, 2024 @ 5:14am 
what this mod actually mean?
Pixel 14 Feb, 2024 @ 7:22pm 
i love you for this
senzawa  [author] 13 Feb, 2024 @ 10:19pm 
When I figure out how to automate it, my current method requires me to edit every effected item by hand, which will probably drive me off the deep end if I do it for all weapons and melee