Arma 3
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Lybor Requiem [SP]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
704.784 KB
11 Feb, 2024 @ 10:18am
25 Feb, 2024 @ 11:09am
6 Change Notes ( view )
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Lybor Requiem [SP]

Description
Generic zombie scenario, survivors of apocalypse are heading towards evacuation point.

Conserve your ammo, avoid aggro and get out safely.
Recommend disabling AI mods as they may break zombie behaviour.

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It has been more than year since deadly infection ravaged the world, turning unlucky ones into zombified corpses and lucky ones into survivors fighting on their own is hostile world.

You are Peng Xiao, an security contractor of People's Republic of China consulate in Seattle. During the early days, most of the high ranking employees have been evacuated back to mainland. You and your friend Deng Zhao were not on the list and had to remain in the United States, abandoned by your government.

Recently you have received emergency message, originating from your home country, about upcoming round of evacuations. Apparently situation in People's Republic of China has allowed to continue with citizen transfer and this time you are not going to miss your chance.

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Updated version

Adjusted zombie health. Decapitation is the best way to kill them with large caliber weapons, but they are somewhat less bullet spongy.
Updated some settings that should make zombies avoid certain areas where they could break parts of mission.
Included safeties inside some triggers to protect player during conversations.
Known bug: Loading the save makes snow effect change to rain. Stay alive if you want to have snow effect during whole mission :)
5 Comments
marco.toppy 1 Jan @ 8:52pm 
Missin impossible. I cant get anything useful (task) because too much zombis and los ammo !!! waste my stupid time !!! :steamfacepalm:
Dator 20 Jun, 2024 @ 11:42pm 
RAVAGE рулит
Pelo  [author] 25 Feb, 2024 @ 11:15am 
@honger
Thank you, scenario is updated based on your feedback. Some things are rather tricky to do with Arma being Arma.
honger 16 Feb, 2024 @ 5:21am 
No AI mods used. Otherwise a very enjoyable mission
honger 16 Feb, 2024 @ 5:20am 
- snow effect does not persist over saves, so after first death it was just pouring rain with full force instead.
- AI does not seem to fight the zombies unless they are hit by them. It was pretty appreciated in case of the looters who got wiped out by zombies I lured into the villages, but at the end a single zombie wiped out all PLA soldiers (somehow ignoring me) and ran into some building. Fortunately it did not break any conversation.
- while I understand the choice of giving player little ammo for self defence so they can choose who they fight, it is pretty annoying to have to put 30 bullets into a zombie's body to drop it down, and even if I wanted to just save revolver ammo on the looters, I had to use it on zombies anyway because they always know where player is and they just swarm you during the conversations and you can't even move, so I got killed at least twice because of that. Maybe consider lowering their health and/or freeze their simulation during conversations?