NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Comet's Supercapitals
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70.748 MB
12 Feb, 2024 @ 6:09am
16 Jan @ 7:18am
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Comet's Supercapitals

Description
Adds 2 supercapital ships of vastly different power and some beam weapons.

Also adds a variety of variant ships hidden behind factionsunlocked.

This mod was originally created for various RP Campaigns using nebulous as their primary way of resolving combat.
All the balancing decisions (if you can call it that) regarding these vessels were made in that context and I do not expect these to be vaguely useable in any actually competitive environment

Regular fleets simply don't have the firepower to kill any of these under normal circumstances.
25 Comments
Wolfengang 23 Jul @ 1:53pm 
i would like a superduper carrier
Theta03 12 Apr @ 6:15pm 
We need a supercapital carrier
Norsem 27 Jan @ 9:34pm 
hey hello_there the DC board is broken could you please fix it
SpaceMonky 23 Jan @ 7:38pm 
Big credit to Maximilian Archambault for this, but I was thinking of a landing bay like what he has on the Vigilant Escort on its under belly for the big mounts on the everest. Might be a little easier on the animation side of things. Thank you in advance for whatever you come up with for these babies.
SpaceMonky 18 Jan @ 10:09pm 
Noticed the wake signature of this fleet has not been updated like Aegir was, Centurian Protectorate too.
SpaceMonky 13 Jan @ 12:21pm 
A few ideas occurred to me last night that might be easier to animate(admittedly, i know little about that side of modding), or just be cool ideas for the hangers for the 13x13 pads on the everest. 1-combat hangers. think battlestar galactica launching for fighters only and they launch at full speed. IE, the ship doesnt have to slow down to launch a CAP flight. 2-heavy hanger. like the current hangers, but armored doors and can prep/launch 3 bombers at a time. still have to slow the ship to launch. just some food for thought. happy modding
SpaceMonky 11 Jan @ 12:33pm 
was honestly hoping that the hanger where going to be mounts/bespoke(similar to spinals) rath then be built into the hull. would have been better for modders
SpaceMonky 11 Jan @ 12:31pm 
I was worried about that. I did notice that size wise, I think a 12x12 that can launch 2 bombers at a time would fit and be worth putting it in the mount vs a gun.
Hello_There  [author] 11 Jan @ 12:07am 
Adding custom pads is a suprising pain in the butt because it requires animation work
SpaceMonky 10 Jan @ 7:50pm 
2nd minor thought for the 2 oversized mounts on the everest, high speed large hangers. the bomber and sundial only need a 10x10 mount and those are 13x13.