Distance

Distance

490 ratings
Ascension
   
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Mode: Sprint
File Size
Posted
Updated
290.840 KB
19 Sep, 2014 @ 3:29pm
19 Sep, 2014 @ 3:29pm
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Ascension

Description
You start on the outskirts of a city and work your way in

Includes sections of wall riding and a few splitting paths

There aren't too many obstacles as of now, but I will probably add them in in the future

Known Bugs:
After dieing in some areas, the zero-gravity kicks back in for no apparent reason
After leaving zero-gravity the music doesn't continue
6 Comments
Hyperdeath 12 Aug, 2022 @ 11:03am 
I’m in 2022
Happyshopper 13 Dec, 2014 @ 12:38pm 
I'm not a fan to be honest, this track requires learning rather than reactions. It doesn't feel like much thought went into the layout - barriers across the road immediately after a hump in the road so you can't see it in time to jump, and barriers immediately after respawn points so you have to drive around rather than just go. I'm sure once you know the map it might play well but there's no flow in my humble opinion.
Inkly 12 Dec, 2014 @ 12:05pm 
I kind of like the unstable terrain feel of it, it doesn't make it unplayable. Looking forward to your new levels!
Bophades  [author] 12 Dec, 2014 @ 11:49am 
Eh, it's all messed up since the gravity disable trigger retriggers globally upon death, and the music doesn't start up again.
These are things I have no idea how to address.
My next level for the Community Advent will be better I hope
Inkly 12 Dec, 2014 @ 11:46am 
Love it!
One of my favorite community tracks.
Thanks for such an awesome build!
Bophades  [author] 15 Oct, 2014 @ 2:34pm 
I think I'll make a better level with some of the themes of being inside a district like at the middle of the level, the next time I have time to work on one.