Slay the Spire

Slay the Spire

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Seamoth - JourneyOfTheHeart
   
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49.682 MB
14 Feb, 2024 @ 7:17pm
22 Feb, 2024 @ 12:58am
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Seamoth - JourneyOfTheHeart

Description
This is a mod developed by Seamoth for Slay the Spire.
Mod dependencies: stslib, basemod ; Supported language: Simplified Chinese, English
Please download mintyspire (another mod) if you have problems with the images of the powers while playing.
In this mod, I add a new character, new cards, potions and relics.
Special thanks to the developers in Discord for the help they gave me.

Mod Introduction

In this mod, I've added a brand new personal character: the Seamoth, along with 75 cards that correspond to its color.
Background Settings:
A pioneer from afar who has devoted everything to the fight against the baseless.
Attracted by the Spire, he hopes to reclaim the memories lost during the ascent.

New Keyword: Heartbreak - When you have 10 stacks of Heartbreak, lose 10 stacks and gain 3 Strength, Dexterity, 1 Buffer, 1 Energy, and draw a card. Additionally, certain specific cards require Heartbreak to be played.
New Keyword: Reminiscence - When you Reminisce, choose one out of three Memory Fragments to add to your hand. Memory Fragments cannot be upgraded. They start at level 1 and can go up to level 6, with each level having 6 Memory Fragments. Each time you Reminisce, the level increases by 1. After reminiscing at level 6, the Reminiscence level resets to 1.
Memory Fragments possess powerful abilities and are stronger than average cards, but memories are fleeting. All Memory Fragments are exhausted at the end of the turn, regardless of their location.
New Keyword: Trace - When you have 10 stacks of Trace, lose 10 stacks and gain an extra turn.

Moreover, I've added 3 rare colorless cards, 5 unique curses, and 6 relics exclusive to Seamoth.

Existing Issues
All images are not for commercial use. If necessary, please contact me and use them only after obtaining my authorization.
Additionally, due to a lack of artistic capability, the new character does not have animations. The character background uses the Ironclad version, and the Heartbreak image uses the Watcher's version. Due to translation and scheduling issues, this mod currently only supports Simplified Chinese and English. Playing the game in unsupported languages may cause unforeseen bugs.
The mod is still in a testing and maintenance phase. Although I have personally tested it many times, it is possible that some bugs have not been detected. If you encounter any bugs while playing, please leave a comment below this mod or provide feedback on social media.
If you would like to contribute to the mod, feel free to contact me.
Seamoth greatly appreciates everyone's contributions.

A Word from the Developer
Hello, everyone, I am Seamoth, the developer of this mod.
Making independent games has always been my dream, and today, February 15, 2024, the mod I released on Steam is a small step for the community, but a big step for Seamoth.
I hope to continue producing more and better works in the future!

If you think my mod is not bad, or you want to support me, please follow my Bilibili account: seamoth (note the lowercase), and share your ideas or suggestions with me!
I only have an account on Bilibili, anyone else claiming to be me on other platforms is an impostor, please be discerning. (Those with the same name are exceptions)
Finally, thanks to everyone who loves, supports, and respects me.
Popular Discussions View All (1)
15
22 Feb, 2024 @ 11:41pm
Bug 反馈 | Bug Reports
Seamoth
15 Comments
Seamoth  [author] 1 Mar, 2024 @ 1:04am 
感谢你的提议。无限刷资源确实是一个很让我头疼的问题。目前没有特别好的解决方案,初步设想是进行一些修改,使得每场战斗由回忆衍生出的记忆残片每张只会出现一次。改动后的版本这两周可能就会到来。
秦心维 29 Feb, 2024 @ 10:05pm 
别的先不说,一个最重要的问题:
想在战斗内刷无限资源过于简单了。
找一个没成长的怪物,然后在那用追忆硬找碎片(比如我这局打三柱能力药开了个每回合追忆),之后什么血上限啊金币啊都是无限多的,一直拖就行了,我甚至能叠十层多层护甲
这种事情直接消解了这个mod的游戏性,这是根源上的问题。
Seamoth  [author] 21 Feb, 2024 @ 9:44pm 
感谢提议!
关于卡牌强度的问题:一方面模组还在测试当中,有平衡性问题是正常现象,后续会调整的,只是目前实在没有时间做精细修改。能不出bug的运行我已经很庆幸了。(扶额)另一方面,后续我打算再添加一些适配人物强度的机制,比如新敌人,新boss,或者更多的进阶。因此卡牌强度在设计上可能确实会较原版略微超模。
关于卡牌原画的问题:事实上我和你的想法是一样的。当前卡牌的原画确实是AI画的,不过社区里对此存在一部分争议。能力和遗物的图标是我自己画的。(画渣一位)后续可能会对此做出调整的。
再次感谢您的建议和反馈!
我是一个文件夹 21 Feb, 2024 @ 6:29am 
我觉得,那个每回合加三力三敏还加心碎的那个牌似乎有些过于超标,实际操作撑过一轮感觉收益就已经追平负面了,(因为心碎完了可以搞屏障)如果手里的防御牌或者加心碎的牌多些,到后面配上那个多次伤害的几乎乱杀,还不提偶尔碎片里面有清空负面的……感觉可以削弱一些。
还有关于图片方面的问题,可以考虑用ai(只是建议)
Seamoth  [author] 19 Feb, 2024 @ 10:45pm 
感谢支持! 但是短时间内可能肝不出来角色的图片和动画,毕竟学业为重。如果能够接受的话可以尝试先玩一玩。
Nox 19 Feb, 2024 @ 7:46am 
打算更新角色图片再游玩...卡牌很精美:steamhappy:
Seamoth  [author] 17 Feb, 2024 @ 6:27am 
这确实是一个bug,已经修复了。(之前测试的时候一系列的卡牌都有这个bug,修的时候漏掉了这一张)
再次感谢您为本模组做出的贡献。(抱拳)
nia 17 Feb, 2024 @ 5:33am 
无心碎时打出致残打击好像会导致游戏崩溃
Seamoth  [author] 16 Feb, 2024 @ 6:46pm 
致玩家们: 从下周起,我即将返回学校进行我的学习,将少有时间接触我的电脑。但我会继续本模组的制作。在工作日的大部分时候我将不在线,但我会在每周末稳定上线steam来查看问题反馈。同时,每周二和每周四我也可能不定期上线更新。
有问题请积极反馈。
海蛾再次感谢为本模组做出贡献的所有人。

To the players: Starting from next week, will be returning to school for my studies, which means that I will hardly have any time to spend on my computer, but I will continue working on this mod. I will mostly be offline during weekdays, but I will consistently check for feedback on Steam every weekend. Additionally, I may also sporadically be online on Tuesdays and Thursdays for updates.
Please do not hesitate to provide feedback.
Seamoth once again thanks everyone who has contributed to this mod.
Seamoth  [author] 15 Feb, 2024 @ 11:43pm 
好消息!现在本模组支持使用英文进行游玩了!
Good News! Now this mod supports playing in English!