Warhammer: Vermintide 2

Warhammer: Vermintide 2

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Colorful Flames
   
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1.019 MB
16 Feb, 2024 @ 4:57am
16 Feb, 2024 @ 5:35am
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Colorful Flames

In 1 collection by Amia
Firewatch's basement
29 items
Description
Change Sienna's default burning effect to other colors. Limited options due to how Fatshark set it. Restart for color to take effect.

0 = Normal (Orange)
1 = Necromancer (Cyan)
2 = Warpfire (Green)
3 = Elven magic (Purple-blue)
4 = White

You can put in decimals and try to mix other colors I guess?
4 Comments
tom69 3 Apr, 2024 @ 10:37pm 
is there a way to make it do both the immolation and the effect of the staff itself like the color of the fireball or the beam or bolt because thats the main thing like with a flamestorm staff make the flamethrower effect that color
Gorwe 28 Feb, 2024 @ 7:04am 
Thank you. Would it be possible not only to change the flames effect, but also the color in which enemies get immolated? You know, it's still orange. To explain: What this mod changes are the little flames around the enemy. But if you defeat an enemy with a DoT(or a heat source?), enemy gets immolated, its texture changes the color(orange for fire, Cyan for Necro, Indigo for Moonfire, Green for Warpfire) and then the enemy model has a crispy burnt texture. What I am asking about is this orange bit. Is it possible to also get changed alongside flames?

Such a neat idea, regardless.
Amia  [author] 28 Feb, 2024 @ 6:00am 
@Gorewe Change the values then **RESTART VERMINTIDE**
Gorwe 27 Feb, 2024 @ 4:43pm 
How do you enable this? I tried changing it, but nothing happened. Nice idea though.