Arma 3
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M26A4 & M34 Pack
   
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Data Type: Composition
DLC: Tanks
Meta: Dependency
File Size
Posted
885.999 KB
17 Feb, 2024 @ 4:28am
1 Change Note ( view )

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M26A4 & M34 Pack

In 3 collections by 𝕋𝕌ℝ𝔽𝕐
Turfy's Compositions
85 items
Turfy's Alternate History Compositions
26 items
Turfy's OH47 Comps
10 items
Description
Mod Description

The M26A4 is an advanced version of the T26E4 super pershing & the M34 is an advanced version of the american T34 heavy tank. Both tanks were uparmoured, upgunned, & rushed into service to be competitive with the newer generations of tanks being fielded by the soviets & germans, however this comes at the cost of it being slower and having 1 less crew then the standard M26 pershing. Built as direct counters to the soviet T44/ 54, IS3, and the german E-series tanks, had the United States stayed with the medium & heavy tank doctrine a little longer. There are also version of the tanks with additional SLAT armour to help protect from the increasing prevalence of man-portable anti-tank systems such as Panzerfaust's & RPG's.

These tanks were built for the upcoming OH47 mod ( first of many ) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3148879345 If you have any questions, suggestions, or would just like to know more you can find more info on its discord page https://discord.com/channels/1085106824967102464/1122160618129068072

M26A4
Type: Medium Tank/ Heavy Tank
Top Speed: 28 km/h
Armour: x2 armour turret & lower glacis
Armament: 105mm L/65 T5E1 ( x40 APFSDS, x20 HEAT )
x2 7.62mm mg ( x4800 Bullets )
12.7mm mg ( x500 Bullets )


M26A4 SLAT
Type: Medium Tank/ Heavy Tank
Top Speed: 28 km/h
Armour: x2 armour turret & lower glacis / cage armour for hull & turret
Armament: 105mm L/65 T5E1 ( x40 APFSDS, x20 HEAT )
x2 7.62mm mg ( x4800 Bullets )
12.7mm mg ( x500 Bullets )


M34
Type: Heavy Tank
Top Speed: 20 km/h
Armour: x2 armour turret & front hull
Armament: 120mm gun T53 ( x24 APFSDS, x16 HEAT )
x2 7.62mm mg ( x4800 Bullets )
12.7mm mg ( x500 Bullets )


M34 SLAT
Type: Heavy Tank
Top Speed: 20 km/h
Armour: x2 armour turret & front hull / cage armour for hull & turret
Armament: 120mm gun T53 ( x24 APFSDS, x16 HEAT )
x2 7.62mm mg ( x4800 Bullets )
12.7mm mg ( x500 Bullets )

Questions & Answers
Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.

Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, last pic above shows were to find it. Also rotating it in the editor can cause it to come apart.

Q: How do i get on the .50
A: If the gunner turns the turret sideways you can see the action and jump on

Known Bugs & Issues
- slat armour has broken shadows
- commander turret can rotate armour off the turret so its locked
- breaks if rotated in editor
- turret armour laggs around when moving at high speeds
5 Comments
danksoilder 23 May, 2024 @ 4:46pm 
Nice
DickLouden 9 Apr, 2024 @ 3:30pm 
Great, thanks! So how does your attachto command work? I tried to copy it onto a composition I was doing like I have used attachtorelative in the past but had no luck. Does it need that sever part of the command too? I was unfamiliar with that part and left it off. EDITED- disregard, I see how you did it now
𝕋𝕌ℝ𝔽𝕐  [author] 20 Feb, 2024 @ 1:39pm 
its the vanilla .50 so it has a toggleable shield, just right click on it + edit apperance
DickLouden 20 Feb, 2024 @ 9:24am 
looks cool. A gun-shield on the .50 might be cool too!
noumenalism 17 Feb, 2024 @ 4:14pm 
Great work, Turfy! Can't wait for the full release of the OH47 mod!