Garry's Mod

Garry's Mod

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testroom2 Extended
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Fun, Scenic
File Size
Posted
Updated
48.642 MB
17 Feb, 2024 @ 4:58pm
25 Jun, 2024 @ 1:34pm
7 Change Notes ( view )

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testroom2 Extended

Description
Description:
My first hammer map. An edit of testroom_standards / testroom2. I added a bunch of somewhat cool things. One of the main features and why I wanted to do it is more open space. Working with Hammer made me that I needed something to add lua into my map and lua_run just didn't cut it. This is where the LUAmmer comes in.

Map may be found under "Other" tab.


Some Of The Features:
  • A test room for testing footstep sound replacements, all of the possible footsteps should be present, added via custom textures,

  • Two scripted NPCs, Vortigaunt and Gasmask Citizen (Sweepy & Gus). They walk around the map and do different things. You can also talk to them,

  • A yard with a warehouse, a big vent fan, some scaffolding, an elevator, some beta brush vehicles, and a working emplacement gun,

  • A flat area (flat grass) with a giant pool of water and a bunker,

  • Rainy weather,

  • The map is fully AI-Noded. Nodes for normal NPCs as well as for striders and flying ones,

  • A concept art museum with concept arts, beta posers, and the Half-Life 2 logo copied straight from the beta. You may go near the paintings to hear some sounds that should put you in the mood :),

  • Working, destructible beta soda machines with drinkable sodas,

  • Universal ammo crates,

  • Citadel chargers,

  • Wall chargers test area,

  • White room with togglable and colorable lights and walls,

  • Beta radio that plays looped radio music (Franzl Lang - Der Böller-Schütz von Mittenwald) whose volume is controlled via the game's menu Music slider,

  • Custom soundscapes around the map,

  • A room with togglable Global States,

  • More is planned...,


CREDITS:
  • Me - Coding,
  • Valve - Not Half-Life 3.
Have Fun! :B1:

tags: testroom2 hl2beta beta
48 Comments
filz0  [author] 31 Oct, 2024 @ 7:18am 
Could be, idk why my map packing software didn't pack them. I should probably add them manually.
OweeOliver 31 Oct, 2024 @ 6:17am 
i need half life source for the missing textures?
filz0  [author] 18 Oct, 2024 @ 2:24pm 
That's weird.
Arcane Teuton 18 Oct, 2024 @ 2:01pm 
Not bad, but I wish it didn't ring up console the error
"Attemped to precache unknown particle system "forest_particle_rain"!"
Even when launching completely unrelated maps (just Construct triggers it when this map is enabled in the addons menu.)
thatswhaticalladuck19403 28 Sep, 2024 @ 2:25pm 
i think you need half life source for most of the textures i didnt have any when i had it mounted but when i unmounted it i saw some textures for the treadmil some of the doors and the gigantic fan i will keep you posted on it
filz0  [author] 22 Sep, 2024 @ 2:45am 
where?
OweeOliver 22 Sep, 2024 @ 2:42am 
why are there missing textures
BillyBob 4 Sep, 2024 @ 8:53am 
is there a way to disable the rain?
Foxy 1 Aug, 2024 @ 5:48am 
this is best for NPC fights
Cleano. 30 Jul, 2024 @ 10:45am 
SAME