RimWorld

RimWorld

262 ratings
Alliance Assault(Release)
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Mod, 1.4, 1.5, 1.6
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399.907 KB
18 Feb, 2024 @ 8:34pm
17 Jun @ 2:36am
14 Change Notes ( view )

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Alliance Assault(Release)

In 1 collection by ThumbStick
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2 items
Description
About:
This mod allows you to raid hostile settlement without using your own colonists.


Features:
Alliance Assault
- Adds a button on each hostile settlement, it costs 50 goodwill and your ally will raid the settlement with specific points(can be adjusted in the settings).

- Choose raid strategy for your ally

- Choose arrival mode for your ally

- Caravans,vehicles, drop pods, carryalls can still enter during assault.

- Manually close the map if you want to cancel this attack.

- You can call your allies to raid a settlement even with its map open.

- The map of a destroyed settlement can only be manually closed if you opened it with alliance assault.

- Your allly captures target settlement (if it can have faction,for example, cities can be capured, but mechships cannot) after defeating it.

Mechanoid Assault
- Craft one mechnoid raid summoner from your machining table or fabrication bench.

- Drop it on a hostile settlement whose map is not open.

- After this, a random mech raid will deal with your enemies, but you'll have to prepare for mechanoid retaliation, which has twice the points when they raided your enemies.

Manhunter Assault
-Similar to mech assault, you need to drop a psychic animal pulser.


Patches:
RimCities:
Force assault point to 10000, summons 3 raids in 6 hours, low-tech factions won't attack cities. Besides, only normal cities are patched, it's not very reasonable for your allies to attack abandoned cities, capital cities or criminal cities.

Vanilla Faction Expanded-Mechanoid:
Allows you to assault mechanoid ships.

Vanilla Faction Expanded-Insectoid:
Adds insectoid raid summoner, similar to the mech raid one, it also has a drawback: if the insectoid wins, there will be a -20 goodwill punishment for each faction.

Factional War:
Allows you to observe factional war sites, removes factional war event.


Compatibility:
Ok with all patched mods. Recommended with VFE:Pirates and Vanilla Faction Generation Expanded.
RimWar is compatible but not recommended, because 5000 points of ally is not enough for overpowered enemy bases.


Known Issues:
When attacking mechanoid ship with planes from aircraft framework, the map closes with vehicles and pawns disappearing.



Inspired by SOS2 and Factoinal War
↓Bugs&Suggestions ↓
Popular Discussions View All (2)
9
22 May @ 2:41am
Bugs
ThumbStick
8
9 Jun, 2024 @ 12:45pm
Suggestions
ThumbStick
80 Comments
易离 16 Jul @ 4:35am 
好强大的功能,厉害厉害!
Head 17 May @ 9:27am 
This mod is amazing. It is so much fun to fight with your friends when raiding!
ThumbStick  [author] 6 May @ 4:36am 
@再忍忍 因为原版和mod的袭击策略没有标签,不能翻译。
再忍忍 6 May @ 3:53am 
为什么全是英文
RolloTomasi 18 Feb @ 8:58am 
为什么有些mod的派系呼叫袭击后没有反应,像是grimworld里的星际战士和远行大冒险的渎神教团,还有为啥去除派系战争事件,我觉得这个也挺有意思的lol
Sentinel 18 Feb @ 2:38am 
Works well, would it please be possible to make the slider go up into positive goodwill as well?
Sentinel 18 Feb @ 2:00am 
Neat, i'll give it a shot soon and let you know how it goes.
ThumbStick  [author] 17 Feb @ 11:27pm 
@Sentinel Just made an update, hope that help
Sentinel 13 Feb @ 4:15am 
Oh hell yeah ThumbStick you tha GOAT!
ThumbStick  [author] 13 Feb @ 4:11am 
@Sentinel Don't worry, I'll make raid costs configurable