Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Terrain Texture Overhaul
   
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File Size
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50.386 MB
22 Feb, 2024 @ 6:09am
1 Change Note ( view )

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Terrain Texture Overhaul

Description
Terrain Texture Overhaul mod is an overhaul of all of the ground textures in Gladius 40k.
The aim of the mod is to make the colours brighter and more vivid compared to the more washed out colours of vanilla.
The colours should pop more.

Recommended Brightness, Gamma and Contrast settings




Note:
it is recommended to have Cloud Shadows turned off and to set a fixed time of day to 7% to get the best lighting.


Terrain Texture Changes:
  • Deserts have a richer colour

  • Grasslands are more verdant and lush

  • Snow has been given a slight tone change to make it appear more blue and cold

  • Savannah is now greener and more similar to plains from civ 6

  • Tundra now blends into the other textures

  • Coasts & Cliffs are lighter in colour

  • Volcanic terrain has a deeper colour and the lava should stand out more

  • All of the vegetation and trees have been edited to make them brighter and greener with some purple added to volcanic vegetation

Important!
Wire weed has been changed to a green colour and the effect is now a green miasma. Don't stand on the Wire weed.

Fermentation pools have been made more fermenty.


Hope you enjoy the new colour scheme.
9 Comments
soji  [author] 31 May, 2024 @ 10:23am 
I haven't workled on this mod in a while, it's possible the devs updated the folder structure.
@ᣡuckto take a look at the mod folder, it's essentially changing textures however you like, use some basic editing software and rename the file. For scripting the particle effects it's a little different but if you know any programming it's simple. it's like a config file that tells the program what colour the particle is, how fast it is emitted, how long it lasts etc.
ᣡuckto 27 May, 2024 @ 10:14pm 
How do you go about making a new texture pack? If I wanted to work on one myself, for instance. ooops I mean "asking for a friend".
Electrokiwimonkey 24 May, 2024 @ 5:39pm 
Thank you PeopleLikeStuff for the fix, working here and looking good.
SEVEN GOON SESH 2 Apr, 2024 @ 11:35pm 
Can confirm
PeopleLikeStuff 29 Mar, 2024 @ 7:27pm 
Okay I looked at the mod files and it seems like you accidentally put stuff in the wrong folders (the ground textures aren't in the Ground folder, and the vegetation texture isn't in Terrain)
PeopleLikeStuff 29 Mar, 2024 @ 7:21pm 
Mod doesn't seem to work? I've re-subscribed multiple times yet the only thing I see in-game is wireweed having green mist over it (yet still being pink)
Guvenoren 13 Mar, 2024 @ 12:35pm 
Which would be better I wonder. This or Timmeh
soji  [author] 11 Mar, 2024 @ 5:56am 
Hello Disciple, as far as I know my textures will override Timmeh's textures for the ones that I changed and any textures that Timmeh changed and I didn't, it will use Timmeh's ones.

If you find a texture that is overwriting one you don't want then subscribe to both and simply remove the texture you don't like from that mod folder.

You can find the mod folder in your steamapps/workshop/content/489630 folder (that's the main folder for gladius mods) the numbers in there are mod ids which you can find on the mod steam page. for example this mod id is 3165966932, you can see that at the top left of this page in the url
Disciple Toki 7 Mar, 2024 @ 3:54pm 
Hail friend, I was wondering because I do not like yellow snow and white sand, if I use this with Timmeh's Dark overhaul, load it with priority (your mod) my thinking is it will re-texture and play nice with Timmeh's, I was wondering if you could confirm.