MudRunner

MudRunner

66 ratings
GOLD RUSH
   
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29.180 MB
27 Feb, 2024 @ 10:07am
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GOLD RUSH

Description
Для неопытных водителей местами может показаться непростой.

Размер карты: 512 x 512.

На карте:
- 3 стартовых слота;
- 4 точки разведки;
- 5 пилорам;
- 1 гараж (закрыт);
- 1 заправка;
- 1 лесоповал;
- 1 точка погрузки.

Приятной игры!

Release Date: 7 May 2021
20 Comments
Desperado13  [author] 15 Sep, 2024 @ 1:51am 
BitexEL, приятно, спасибо! =) Через пару недель выйдет ещё одна "широкая" карта.
BitexEL 15 Sep, 2024 @ 1:25am 
У данного автора идеально получается передать масштабы карт. Надо широкую - пожалуйста, держи просторную и объемную карту, надо узкую и каменистую - держи, как положено. И прекрасная летняя атмосфера, которая ощущается даже без модификаций на улучшение графики. Браво, Десперадо!
Desperado13  [author] 21 Aug, 2024 @ 4:40am 
ZerOonE, thank you for your feedback! Yes, I still make maps. One of them will be released soon.
ZerOonE 20 Aug, 2024 @ 10:26pm 
Short but hard map, another fav from D13.
Me and a friend did it with default trucks. Loved it.

D13, Do you still make maps? Do not stop!
Masp that force us (or alternate routes) to go on a crooked/broken bridge like in this map is exactly what we're looking for!

A real Mudrunner map to enjoy! (on Default trucks)
Mud is slippery! :)

Note about "too much fuel/garage trailers"
Personally enjoyed this, No need to re-fuel 10 times or take hours to find garage points.

Thanks!
Desperado13  [author] 5 Jul, 2024 @ 4:49am 
Павлик, благодарю!
Павлик 4 Jul, 2024 @ 11:28am 
Отличная карта - прошёл с удовольствием! Автору огромное спасибо за труды - всем советую её к прохождению, но только на стандартных машинах
Павлик 4 Jul, 2024 @ 11:27am 
Вот стрим на неё
https://www.youtube.com/live/rxmPD0T3Q10
Desperado13  [author] 21 Apr, 2024 @ 1:27am 
LeeQuid, Thanks for your feedback! About small trees... Yes, this is “physics” =) The map was made quite a long time ago, today I would do many things differently.
LeeQuid 20 Apr, 2024 @ 5:24pm 
Thanks for your contribution to the community! Nice idea and nice Easter egg!

The starting spawn points might cause problems for some players by being placed on/in a building. Further, the graphical models of wooden logs don't match with their invisible collision models. Also, the road feels extremely slippery and small trees seem unbreakable (physics?).

Scounts aren't really necessary (watchpoints are directly on predefined roads) and too many fuel/repair/garage points are available for it to be a challenge.

However, we still had a nice time here but the conditions drastically reduce the possible fun.
comrade "GORKY" 1 Apr, 2024 @ 9:05am 
Молодца! :steamthumbsup: