Stormworks: Build and Rescue

Stormworks: Build and Rescue

112 ratings
Falkner-Muir Weapons Pack
6
5
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.378 MB
24 Feb, 2024 @ 3:58pm
7 Nov, 2024 @ 7:12am
18 Change Notes ( view )

Subscribe to download
Falkner-Muir Weapons Pack

In 1 collection by Anonymous Sandwich
[EHCS] Expanded Hardpoint Communication Standard
88 items
Description






Problem: The cluster munition detonates while on the plane
Solution: Due to the nature of using sub-munitions in SW, the warheads and constantly armed. When using the cluster missiles and bombs on aircraft, please avoid going extremely high speeds as the impulses from turning/accelerating may detonate the bombs. Unfortunately not much can be done about this unless the devs add actual sub-munitions.

Problem: The GB-15 and RGB-16 keep spinning out and not hitting the target.
Solution: The GB-15 and RGB-16 need to be launched at a speed exceeding 250 knots in order to maintain stability.

Problem: The weapon does not work
Solution: Please make sure you are copying over the whole weapon, most weapons have some invisible parts around them, so make sure to have a large selection area than what you see. Otherwise, look below

Problem: The weapon is not going to the set GPS cords
Solution: Make sure that the composite for the GPS cords in going through the hard-point and is set as 1 = target gps x, 2 = target gps y, 3 = altitude

Problem: None of these
Solution: Please leave a comment and we will try to address it.


Q: Can [name of weapon], be added to the collection.
A: Ask, and we might try.

Q: Which weapons have EHCS
A: All but the non-racked LM-15.

Q: Why aren't weapons from other vehicles in the collection in this pack
A: Lots of weapons use systems that communicate with the launch vehicle and thus are not reasonable to release here as no one will be able to use them on other vehicles.

Q: Can the weapons be configured
A: YES, all of the GPS weapons, and many of the others have configuration settings so you can change launch parameters, cruise altitude, dive distance, etc.


Vehicles used in workshop screenshots are:
KJ-114 Viper
AH250 Krogulec
VTJ-486 Godfryd
FSRV Achira
KJ-15 Shikra

[discord.gg]

If you see any errors, please let us know.


































































165 Comments
Anonymous Sandwich  [author] 11 Jul @ 4:26am 
All EHCS compatible vehicles can use these weapons. The GPS input follows that standard.
Dwen16 11 Jul @ 4:21am 
it would be great if you guys can provide some documentation on how to add GPS waypoints, etc or even premade launchers for the cruise missiles because currently it pushes away new builders from integrating your system
koksx09 27 Jun @ 12:50pm 
weapon interface in A-32 Banshee dosen't detect weapons on racks. please help
Anonymous Sandwich  [author] 13 Jun @ 10:35am 
Ya the missile is not designed for VLS, that requires entirely different guidance than what I have on the missiles in this pack. They will still "work" but its not what it was designed to be able to handle.
RyanBoefje1 13 Jun @ 10:07am 
found it it needs more height for the launch so now i put a other self build launch rocket for it that send it to 2000 meter height and it works
RyanBoefje1 13 Jun @ 10:04am 
yes i luach it from a sub is that the problem than ?
Anonymous Sandwich  [author] 13 Jun @ 9:26am 
I just grabbed it directly off the weapons pack and tested it. It is still working and behaving as before. Make sure you are copying the whole missile over and that you are providing a GPS target for the missile.
RyanBoefje1 13 Jun @ 6:21am 
rgm-30 just looks at the ground and goes straight into it idk why and fixed the fuel shit thx
Anonymous Sandwich  [author] 10 Jun @ 2:40pm 
If you even open the config for the rocket booster, you will break the missile. I will look when I have a chance and see what no longer works.
RyanBoefje1 10 Jun @ 4:49am 
and the rocket has no fuel how