Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Regardless, I'm glad I'm able to fix some of the major bugs in the mod because it really does add a lot and doesn't make the world feel so dead after you've ran around it for awhile.
It could also be you did things SLIGHTLY different or in a different order that ended up causing EP to taking over the Fish Isle location instead of AS.
I started a new job recently so I just now only have gotten time to relax again, I"ll pop into the FCS and see what I can find.
(For example I've has Fish Isle taken over by the EP in a run, and the AS in another despite being allied with the AS in both. It really feels like a roll of the dice.)