Project Zomboid

Project Zomboid

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Pool Mini Game [Functional Pool Table]
   
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File Size
Posted
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1.051 MB
1 Mar, 2024 @ 10:54am
1 Mar, 2024 @ 3:16pm
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Pool Mini Game [Functional Pool Table]

In 1 collection by RJ_RayJay
RJ & Friends Collection v2
248 items
Description
NOTICE: This mod was made specifically for Kentucky Roleplay. Join us on Kentucky Roleplay here: https://www.pixelport.community

Adds a right-click context menu option to all pool tables allowing players to create/join the pool table mini game. It features a quick time event with sound effects. Two players face off against each other and the first to score 800 points or more wins (100 points = 1 pool ball sunk). Maximum difficulty is enabled after 700 points representing the black 8 ball being shot at.

Requirements

Donations
I accept any and all donations here: https://ko-fi.com/jonathandroogh

My Other Mods







Workshop/Mod IDs

Workshop ID: 3171162940
Mod ID: poolminigame
6 Comments
Solaire 10 Jun @ 2:16pm 
Can you add animations where the characters play pool?
Flint 27 Nov, 2024 @ 10:27pm 
id love to see a practice mode for this so if you wanna just kill time waiting for other people you could just single player maybe a "practice trickshot" or something like that
RJ_RayJay  [author] 3 Mar, 2024 @ 1:58pm 
@Sir Doggy Jvla It's definitely possible to make, however I'm not willing to do that for this mod. If you'd like you can take it upon yourself to make something like that.
Sir Doggy Jvla 2 Mar, 2024 @ 2:33pm 
I don't think you would need much to make a physics engine that handles like a pool table in fact. Mostly a question of geometry, trajectories, basic accelerations

You could possibly find projects of pool tables codes and how they make it (like those old computer games) get some basic equations that define how balls should handle and such
RJ_RayJay  [author] 2 Mar, 2024 @ 1:35pm 
@Sir Doggy Jvla Unless they have a physics engine, then no lol. This is a mini game after all, better than nothing I suppose.
Sir Doggy Jvla 2 Mar, 2024 @ 12:55pm 
You could possibly use the gamenight framework to actually make a visual pool table instead
The way your stuff works is kind of... not entertaining lol ?