Kenshi
Not enough ratings
Moar Unique Dialogues - Purist
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
7.740 MB
2 Mar, 2024 @ 7:36pm
20 Jan @ 12:16am
2 Change Notes ( view )

Subscribe to download
Moar Unique Dialogues - Purist

Description
Moar Unique Dialogues Purist Edition on steam

Tldr; More unique personalities with unique biome banters. Just dialogues only in this edition!

Please to god don't use this mod together with the regular version. A monstrosity of conflicts will occur.

So as you know Kenshi has a decent amount of unique recruits that unfortunately has little to no unique dialogues beside their names or their recruit dialogues. I made this mod in mind for myself and friends personally at first, and thought, why not shared to others people of the interwebs as well? So I expended it over a bit.

Majority of the unique vanilla recruits have their own special dialogues (such as defeating someone or applying first aid) as well as added some biome entry dialogues by unique characters. For instanced, Griffin can now say prayers in the most unholy of lands (to the annoyance of his non-holy companions), Infinite Wingwang twice more eccentric as ever (referring himself in third person), and many more. Best you not renamed this uniques else, it will get confusing when they refer to their original names.

Some characters are basically carbon-copy of each other so I tried to freshen out their personalities and change them few a bit. The dialogues are kept as lore friendly as possible.

This mod is incompatible with any mod that changes player dialogue pack.
7 Comments
Wynram 17 Mar @ 3:12pm 
i tested and horse was in the fishing village, like usual. Maybe try to import y found him in a new game where i didnt have any unique recruits though.
Sylphy 13 Jan @ 8:37pm 
The mod removes Horse from the game and does not appear for recruiting
SteelBlood 22 Dec, 2024 @ 8:39am 
Thanks for the response, I mean in world things such as Bards songs, other's reactions to them, Griffin and the Flotsams arguments, Skeletons talking about the lore of places you visit, stuff like that.
Red Ship  [author] 22 Dec, 2024 @ 7:44am 
@SteelBlood Special dialogues? You mean like in recruitment dialogue boxes, or in-world dialogues? If it's the latter, most character specific banters will repeat. Only a few do not, unless you import world.
SteelBlood 22 Dec, 2024 @ 3:05am 
Will people repeat their special dialogue, like in the Let's Talk mod?
Talatore 9 Mar, 2024 @ 11:09pm 
i fucking love it , nice job :praisesun:
Lilly 5 Mar, 2024 @ 12:58pm 
based