Garry's Mod

Garry's Mod

399 ratings
Correct Hold Types for EFT Weapons (ARC9)
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Weapon
Addon Tags: Movie, Roleplay, Realism
File Size
Posted
Updated
19.572 MB
4 Mar, 2024 @ 1:07am
2 Feb @ 1:43am
18 Change Notes ( view )

Subscribe to download
Correct Hold Types for EFT Weapons (ARC9)

Description
Introduction:
Some may have already noticed that most of the weapons from Darsu has an incorrect hold type. All pistols, rifles, shotguns, etc. have RPG animations from Half-Life. This is not a bug and was done intentionally for TPIK to work properly. However, some players for one reason or another (for example, your favorite player model does not support TPIK, you play in multiplayer, etc.) cannot or don't want to use TPIK, and animations look pretty crooked without it. This addon was created to solve this problem.

Features:
This addon adds a copy to each firearm from Darsu. All copies are in the same place as the original weapon (after the 2.0 update in a new tab) and are marked “CHT” (Correct Hold Type) on their cover. The CHT version differs from the original one in that it has a modified SWEP.HoldType, which now matches the type of weapon. So, pistols now have pistol animations, and long–barreled weapons have AR2 animation from Half-Life. Moreover, I added a kind of “dynamism” – the AR2 animation appears only during aiming, while the RPG animation remains in a calm state. The situation with pistols is similar, only now, in a calm state, the animation of the pistol itself is used, and during aiming, the animation of the revolver. An animation of the lowered weapon with the safety on has also been added. You can see all this in my video, which I recorded for this addon.

Another important part of the addon is the modified SWEP.WorldModelOffset, that is, the position of the weapon in space (or rather in your hands). The position of almost every gun was adjusted by me manually, and it didn't seem to work out badly (you can see the result (“Before/After”) in the screenshots attached to the addon). However, how neat the weapon will look in your hands depends on your player model. It should also be noted that not all weapons were able to fit perfectly (this is especially clearly visible on pistols).

To understand which weapon you are holding in your hands (CHT version or original), you need to go to the customization menu (on “C”), go to the “TRIVIA” tab and look at the author's name. If this is the CHT version, then next to the nickname Darsu will be “(CHT Version)".

Additionally, I want to note that you do not need to have absolutely all addons from the list of “necessary addons”. It is enough to have at least one pack of weapons.

Completion:
I didn't seem to forget to mention anything. If you have any questions or you find a bug (God forbid), then write about it in the comments. The addon will be updated as the original addons are updated or if a new weapon pack is available.

I want to say a special thank Darsu for his work. Be sure to endorse them.

P.S. English is not my native language, so I'm sorry if there are mistakes here.
Popular Discussions View All (3)
1
10 Mar, 2024 @ 5:45pm
[ARC9] Gunsmith Reloaded
Or-Konnor
135 Comments
爱笑的佐巴扬 19 Jun @ 4:08am 
@J4cK This bug has been fixed in the original EFT, and new bugs (such as pistol gripping) occur when subscribing to this mod, indicating that this mod is outdated.
kim19101 15 Jun @ 3:54am 
The original addon has been updated many times and other addons have been created. This mod also seems to need an update.
J4cK 8 Jun @ 12:06pm 
pistol hold animations look so off
رومان الأوسوري  [author] 2 May @ 1:27am 
What a problem
aldotelo3 1 May @ 11:38pm 
Sir there's a problem with the ak
FireworkJumper 25 Apr @ 10:23am 
what is playermodel the one in the thumbnail
رومان الأوسوري  [author] 24 Apr @ 1:54am 
No. You can download only what you need.
The Anti-Rat Cat 24 Apr @ 12:28am 
is all the eft weapons actually required ?
رومان الأوسوري  [author] 11 Apr @ 7:34pm 
Не за что