Halo: The Master Chief Collection

Halo: The Master Chief Collection

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The Recycled Map Pack
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Engine: Halo3
Game Content: Multiplayer
File Size
Posted
Updated
1.378 GB
5 Mar, 2024 @ 11:08am
28 Feb @ 1:52pm
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The Recycled Map Pack

Description
A pack of three maps made using textures and prefabs from other Halo 3 maps such as Sierra 117, the Ark and Halo.

Generators
A symmetrical in-door map using the corridors from the mission Halo, this was the first map I made and though it's quite small and simple I think it could be fun to play in small groups. The long hallways lend themselves well to sniping however the bridges and side teleporters also allow for sneakier gameplay. For those familiar with Husky Raid in Halo Infinite this map has a somewhat similar design to maps found in that mode.

Badlands
Set on an abandoned section of the Ark, this map takes from the Ark mission, standing out from Sandbox and Sandtrap with its semi-asymmetrical setting. The three bases make for a slightly odd layout, encouraging players to fight for control over the third base and its below ground bunker. With the open landscape this map is ideally suited towards vehicular battles however it still has room for close quarters engagements.

Elysium
The last map in the pack stands out by being set on Earth and makes use of the Jungle setting from Sierra 117. It’s a mostly symmetrical map with several paths connecting the two sides including an underground cave with a fiery pit befitting Asphodel. The three main lanes of the over-ground should be familiar but be on the lookout for players hiding inside cave walls and skulking amongst the trees. An ideal map for a mix of on-foot skirmishes and vehicle combat with an assortment of items suited to either type of player.

The tag and data files for this mod can be downloaded from Github here: https://github.com/Krevil/recycled_map_pack