Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Unique District: Levittown (America)
   
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6.858 MB
5 Mar, 2024 @ 10:06pm
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Unique District: Levittown (America)

Description


Adds the Levittown, a new unique district for America, replacing the Neighborhood. Levittowns always provide the same amount of Housing but earn Gold based on Appeal and provide additional adjacency bonuses to specialty districts.

The suburbs built by William J. Levitt in the aftermath of World War II to house returning veterans and the booming families arising from this, which where subsequently called "Levittown", became an iconic example of urban sprawl in the US. Dominated by low density and single-family homes, the postwar grpwth of suburban residential neighborhoods became a critical element in the rise of contemporary US-American lifestyle. Huge shopping malls with even larger parking lots followed. Affordable homeownership and consumerism gave this era the appearance of a golden age with unprecedented living standards for the middle class. Yet, car dependency, environmental destruction, and racist exclusion policies are nowadays recognized as the dark sides of this suburban development.

What would a Brave New World be after all without its lord and savior Ford's creation?

  • Replaces the Neighborhood.
  • Always provides +3 Housing.
  • Gold equal to 100% of the tile's Appeal.
  • Standard adjacency bonus to all adjacent districts which provide yields.
  • Creates roads on all surrounding tiles once Combustion has been unlocked.

Fully compatible with the District Expansions, comes with custom models for the modern-era Transit Station. It's a gas station now (see image)!

Requires Gathering Storm.

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JNR's Mod Series




22 Comments
IconaDeFun 30 Oct, 2024 @ 9:02pm 
The gas station being the Transit Station is SUCH a good touch. As someone who lives in the hell known as American suburbs, I know that corner well!
Java 25 Oct, 2024 @ 2:47pm 
Yes, it works.

"Fully compatible with the District Expansions"
claudemac24hrs 30 Mar, 2024 @ 5:55pm 
Does it work in District Expansion: Suburbs Mod?
Petrus Aurelius 28 Mar, 2024 @ 9:33pm 
Very cool idea. Also makes sense since the suburbs is emblematic of American culture as much as theater and hoplites are of Greek culture.
Randomdude 20 Mar, 2024 @ 10:35pm 
Fantastic new addition as always!! Just wondering, do you take commissions for mod ideas? I've got a new secret society all worked out but wouldn't have a clue how to actually mod it, just wondering if you would be interested in making it??
Baby Aina (っ^‿^)っ 12 Mar, 2024 @ 1:25pm 
top addition btw
Baby Aina (っ^‿^)っ 12 Mar, 2024 @ 1:25pm 
hey will you do a unique district for russia too? it would be cool a kremlin fortress defensive district replacing the encampment
CypRyan 12 Mar, 2024 @ 10:00am 
What a cool idea!
NuDDen 10 Mar, 2024 @ 3:54am 
CivExpanded is compatible?
MimiWimi 8 Mar, 2024 @ 9:48pm 
After a grueling week of extensive testing and integration, the only way I could add this and all your other mods is without Leugi's green collection. I am at 250+ mods atm and everything works well without it. I can integrate yours and Leugi's but only with UC+CB. Adding 6T distabilizes the green collection. Thanks for letting me know what mods work with you!