Stellaris

Stellaris

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Terrain Origins
   
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9.124 MB
5 Mar, 2024 @ 11:16pm
8 Apr, 2024 @ 1:50pm
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Terrain Origins

Description
This is a small mod I put together to add a little extra flavor to the galaxy start.
There are 5 (for now) origins that change how your starting cluster generate. These primarily only change how the early game plays out, giving some different opportunities for primitives, defense, or such.

A Step Ahead: Similar to Hegemony, but better, because it's not limited by a federation
Giant's Playground: Comparable to Xenophages, but not as restrictive?
Crossroads: Inspired by the Galactic Cradle from Extended Events, but with different application. I hope you like wormholes. (Also requires Ancient Relics DLC, because of the dig site, sorry!)
Stumbling in the Dark: A modified version of one of the species systems from one of my other mods. Very defensive, but restrictive at the same time.
Ivory Tower: Bit of a cross between Chosen, Imperial Overlord, and the EHOF (sorta).

Beyond playing through and checking that everything *works* I have not playtested these origins or starts. If anything is broken, unplayable, or simply too annoying, let me know! I'd call this a work in progress for balance.

Also, little consideration was taken for multiplayer or other mods, I don't know how well these will interact with other mods, but compatibility should be 100% regardless.

Over time I'll see about adding in other starts/origins that are interesting enough to make their own thing.
1 Comments
draconicDuelist  [author] 9 Mar, 2024 @ 12:48pm 
Added some extra hyperlane spawns for SitD (Stumbling in the Dark). If you have a map generation that isolates systems that shouldn't be, let me know! Screenshots are the most helpful way to see what I can try to fix.