Darkest Dungeon®

Darkest Dungeon®

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Arduous Dungeons Compatability
   
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4.297 MB
9 Mar, 2024 @ 9:16am
30 Jul @ 2:01am
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Arduous Dungeons Compatability

Description
This is a quick little mod I've pulled together to hopefully allow compatibility between Exaelus' Arduous Edition Mod and the main dungeon mods I've been looking to play with; Sunward Isles refreshed, Vermintide, Courtyard Plus and Farmstead Plus.

I'm certainly not an experienced modder, so there's a chance this may break things. Everything has worked fine for me, but there's bound to be things and fights I've not yet tested with it. As such, I would advise backing up your save, or ideally starting with a fresh save to ensure all the new dungeon changes play properly together.

Load Order
This Mod
Exaelus' Arduous Edition Mod
Vermintide Sunward Music Compatibility (If desired)
Vermintide Mod
Courtyard Plus
Farmstead Plus
Sunward Isles Refreshed
Sunward Expansion: The Night Parade
The Sunward Isles (New Dungeon)

Known Issues
While I've updated any conflicting values between mods, the Arduous Edition also modifies most fights in the game to give the monsters some bonuses or otherwise make them harder. I don't know a thing about balance, so haven't been able to update any new monsters added by these new dungeons with these effects. If the mod gets popular enough then I may spend some time going through, especially for all the new enemies added in SI/Vermintide, but for now these will likely be easier than fights in other dungeons.
If Arduous updates some files that conflict, I'll update this mod to ensure the fixes are carried over as quickly as I can, but there may be a period where buggy interactions/crashes may happen. Most of the updates are fine, though!
69 Comments
Iviv  [author] 22 Jul @ 6:53pm 
Ok, I just pushed out a possible fix, I don't have the district so can't test it myself right now, so please let me know if this actually works. I don't think it should, but figured I'd try.
Iviv  [author] 22 Jul @ 6:47pm 
Ah, so they come from a district building? Thanks, that definitely helps, and I'll double check over any changes I've made to the provisions screen, though I'm pretty sure they should be mirroring what Arduous does.

And for reference, do you have any other mods higher than mine in the load order, just in case it's one of them that's reverting any changes.
JP 54464 22 Jul @ 4:07pm 
I remember now, the potions would have come from the "Arduous hall"
it brews special potions and takes 5% of your gold reserve every week
JP 54464 6 Jul @ 3:42pm 
I can't remember what they do, the dev for Arduau said it might be to much space in the provisions screen?
Iviv  [author] 6 Jul @ 11:41am 
Do you know what the potions it would have rewarded are? I've not played DD lately, but looking through I don't think I can see anything from my code that would have caused this, but I don't deny that I might be the issue as well.
JP 54464 2 Jul @ 1:33pm 
of course.
this mod
Aruduas provisouns
Arduaus edition
Vermintide Mod
Courtyard Plus
Farmstead Plus
Sunward Isles Refreshed
Sunward Expansion: The Night Parade
The Sunward Isles
Iviv  [author] 2 Jul @ 11:39am 
I just saw from your comment on the main mod thread that you also have his provision expansion mod installed. Could you confirm where in you mod load order you have that mod, relative to this mod and the main arduous edition mod?
JP 54464 2 Jul @ 10:50am 
yes, the mission would have given me 3 potions with the heirlooms and gold as a reward but when I checked the provision screen it wasn't there.
sorry it took me a bit to get back to you
Iviv  [author] 1 Jul @ 5:03pm 
@JP Sorry, could you provide more details? Do you mean you were doing the Herald custom boss fight that's based on the Harbinger hero class? And it wasn't giving the drops it should have?
JP 54464 1 Jul @ 3:46pm 
I think their is a bug with the potions from Arduous edition, I did the fight with the harbinger and the a mission to collect construction supplies and they gave potions and they aren't in my supply items