Arma 3
178 ratings
High Security Prison
   
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Data Type: Composition
Composition Type: Facility, Parking
DLC: Apex, Malden
Meta: Dependency
File Size
Posted
400.476 KB
9 Mar, 2024 @ 9:52am
1 Change Note ( view )

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High Security Prison

Description
High Security Prison
High security prison divided in 3 parts : 2 prison blocks and 1 administrative/garage area.

To be able to open doors and enter the prison, don't forget to put in the init of the player :
this setVariable ["copLevel",1,true];

Features
  • 2 prison blocks
  • 1 administrative/garage area
  • Interior and exterior lights
  • Roads

Pictures info

Use the fences to snap corretly the composition to the ground, as the cobble stone platforms have been slightly buried.

Before spawning the composition, remember to toggle the surface level to "parallel to the sea level" in the toolbar so it's not messed up.




Mod used
ArmA 3 Custom Buildings - Original

1485 objects.
30 Comments
scorboutiko  [author] 12 Nov, 2024 @ 12:14pm 
@igelnator I used 3CB Factions and Community Factions Project (CFP) for the pictures
igelnator 12 Nov, 2024 @ 11:11am 
Look nice, but what kind of mod do you have for the correctional officers and cars?
Quinteros 26 Jun, 2024 @ 2:19pm 
@scorboutiko thx I hadn't seen the script
scorboutiko  [author] 26 Jun, 2024 @ 3:51am 
@Quinteros They are ! Check the description for the script
@Ghosty You need to snap the composition yourself to the ground, using the fences for the correct height. This happen with any composition having objects at different heights
Quinteros 24 Jun, 2024 @ 9:18pm 
The prison gates are not functional, right?
Quinteros 24 Jun, 2024 @ 9:04pm 
Quick solution to prevent objects such as the floor from floating after placing it, place it and select the transfer widget option and adjust it slowly until the floor is no longer floating, rely on mods like Deformer and modules to hide objects to put it in an area flat and without obstacles.
Ghosty 24 Jun, 2024 @ 7:02am 
When I try to use this composition according to all the rules that are said in the YouTube video that the author threw off in the comments, I still end up with the objects floating above the ground :(
Ghosty 24 Jun, 2024 @ 5:12am 
Looks amazing. Tell me, as a person who is not very versed in compositions. How to position it correctly so that objects do not float in the air, do not mix with each other, and do not overlap each other? How to place it correctly on the map?
scorboutiko  [author] 10 May, 2024 @ 5:28am 
It will be fucked if you spawn it with Zeus, you need to use the editor for that
[GER] HENRI 9 May, 2024 @ 4:30pm 
working with Zeus?