Garry's Mod

Garry's Mod

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Hyper Slider
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Build
File Size
Posted
Updated
3.287 MB
9 Mar, 2024 @ 10:49pm
21 May @ 4:02pm
43 Change Notes ( view )

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Hyper Slider

Description
This is my first addon and focuses on adding extremely stable sliders / bogies.

SUPPORTED TRACK TYPES:

9ft10in
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PHX (Vanilla / original in game tracks)
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5ft
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RSG (TrakPak3 tracks)
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3ft6in
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3ft
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2ft
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RSGEXP (extremely experimental version of the hyperslider, this can be more stable but it will be modified with time since i will be tweaking it to get better results, i suggest not using this one and use the normal RSG one, since thats made for long term stability)
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RSGBAR (this is just a variant of the hyperslider so its easier to change to another really used bogie model (Magnum's Barber bogie). This got normal center of mass and isnt really efficient as normal hyperslider.

All of the gauges above, got their own axle variant for steam locomotive or custom length bogies.


New models, Hyperplates!
(These plates are made for having built in rotational dampers and they can be way more stable than normal plates, preventing wobbling)
Hyperplate 380x48u-5D
Hyperplate 380x48u-10D
Hyperplate 48x48u-5D
Hyperplate 48X48u-10D

Every slider on this addon got built in dampers, so their rotational speed drops to zero REALLY quick, this can also prevent them to jump of the tracks and brings more stability and feels nicer.

This was made after testing the model by myself and on a extreme precise by unit and specific weight configs on a high speed train, you can reach speeds that are supposed to be reached with downforce, but you need a really specific config to make it work well (good weight distribution that makes a "suspension" on the sliders and a center of mass thats exactly like the slider's model, being on the same height as the top contact of the tracks). Still there are some problems like gravity acceleration (grades acting as ramps) and tracks with complex geometry (for example banked curves, this can cause as twice as lag at medium or high speed because the track makes the slider to impact to the side of the flange and the top part of the slider, and this model is adapted to work with normal tracks and can hold nearly any centrifugal force, idk if its accurate but it can hold forces of 38 G's measured via Expression2 which is epic).
And idk, i like stable and fast stuff lol.

IMPORTANT NOTE!
On some tests that i made i discovered that physics behaves different in singleplayer and multiplayer sessions, and if you are on the 64x Branch or the normal one, physics will work differently too. I highly suggest starting a multiplayer session and use normal branch to test this model, its a common issue and every slider/bogie model shares the same thing so they can "lag" at high speeds or jump extremely hard on some curves without reason and low speeds.
Its highly suggested on running trains or using this slider on normal gmod branch, x86-x64 bit branch physics behaves differently and they are more unstable. This issue has been already issued by Grocel and SligWolf on GitHub (Check Grocel's discussion below)

and have fun!
Popular Discussions View All (1)
5
8 Aug, 2024 @ 12:10am
Information about physics on x86-64 servers
Grocel
8 Comments
RodrigosMOD  [author] 31 Jan @ 11:24am 
Grax xD
Rodro5555555 31 Jan @ 8:41am 
buen addon rodrigo :p
Grande1900 19 Aug, 2024 @ 5:17pm 
fair
RodrigosMOD  [author] 19 Aug, 2024 @ 3:49pm 
because Epic told me in adding them lol, i can add 2ft and 3ft too, but i think i will need to redesign it completely because these tracks are so small
Grande1900 19 Aug, 2024 @ 2:58pm 
why cape gauge and 5ft but no 2ft or 3ft ;w;
Grande1900 12 Aug, 2024 @ 12:50pm 
YIPEEEEEEEEEE
RodrigosMOD  [author] 19 Mar, 2024 @ 6:24am 
Everything is possible lol, if you know or learn how to properly make something like this, you will achieve it. And I'm SURE that if someone else tries this with more knowledge of blender than me, it could get better lol. This was only tested on sunset gulch through the normal way, don't ever take sandstone because both entrances are "broken" with the hyperslider and just clips through them.
Thelegend5550 19 Mar, 2024 @ 6:21am 
This kinda makes me want to come back to garry's mod just to witness. theres no way...