Starship Troopers: Terran Command

Starship Troopers: Terran Command

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SICON - Kwalasha [6] Power Struggle
   
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29.750 MB
11 Mar, 2024 @ 5:58am
21 Jun, 2024 @ 9:28pm
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SICON - Kwalasha [6] Power Struggle

In 1 collection by MosquitoPR
Kwalasha Unlocked
14 items
Description
While the Mobile Infantry has been occupied with driving the Bugs out of caves and mining tunnels, the Arachnids have broken into the main hydro-electric power plant in the sector.

To restore power and prevent long-term damage to the Kwalashan industry and civilian infrastructure, liberating the facility is now the primary objective.

This is a rework of the original Campaign mission.
- Unlocks all building options.

## SICON Command Mod ##
This mission can be played both modded or noMod versions.
https://www.moddb.com/mods/sicon-command-starship-troopers-terran-command/

MosquitoPR
3 Comments
deathtrooper900 27 Sep, 2024 @ 5:02pm 
hmm that makes sense, but i was worried about that so i made sure to do it on flat terrain.
also the turrets are sitting like 100 feet up, at camera height.
MosquitoPR  [author] 27 Sep, 2024 @ 4:35am 
Yes, I'm aware of this issue. The technical ute is treated as an air unit to allow it to sit high enough on the vehicle. Air units conform to an elevation map which smooths out changes in height. When it is deployed near any cliffs, it will sit too high on the vehicle as it reacts to the height change of the terrain.
deathtrooper900 26 Sep, 2024 @ 4:51pm 
Just want to do a little bug report. Technical vehicles spawned by the mechanics workshop are bugged, the turrets are floating way up in the air, I was also able to reproduce this bug on the Guns of fort Meru, and i believe it would happen on any kwlasha Sicon Mission.

This is only for the UTE technicals, not the heavy truck turrets.