Garry's Mod

Garry's Mod

71 ratings
Collapse [HL2 Custom Campaign]
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
110.548 MB
11 Mar, 2024 @ 11:24am
1 Change Note ( view )

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Collapse [HL2 Custom Campaign]

In 1 collection by WillowTree
Campaigns for Garry's Mod
156 items
Description
Collapse
created by victor_paiva

Date of publish: Aug 5 2019

Synopsis
City 17 streetwar themed mappack. A group of rebels have been pinned down in a street near your location, you are to move there and help them so they can advance towards the Citadel.
Requirements
  • Half-Life 2 (+ Episode One, Episode Two)
You should mount them anyway, because assets that are included in Garry's Mod doesn't have music or voice-over.
Map List
  • d3_ambush_01
  • d3_collapse_01
Recommendations
To avoid CTD(Crash To Desktop) or frame drop, please follow these instructions:
  • Use the 'x86-64' branch of Garry's Mod if you are using 64-bit OS (You would already using 64-bit OS).
  • Disable or unsubscribe add-ons you don't use.
  • (only if the game is still broken) Factory reset Garry's Mod.
I didn't experience any frame drops or CTD while testing this map, so if you experienced any, that might be your environment's problem.

I personally recommend you to also subscribe SC Tools for better experience.
Warning
Even though I've tried to separate maps from this addon from Others tab, it will still be categorized under 'Half-Life 2'. I think this default behavior cannot be overridden.
Disclaimer
I only test map(s) with Sandbox gamemode with Singleplay environment. I do not guarantee that this add-on will work with any gamemode or Multiplay environment.

I didn't make these maps. I just ported these maps to Garry's Mod. All credits should be go to original author, victor_paiva.

Search Tag: half life hl2 custom campaign
9 Comments
Azo 10 Jun @ 1:05pm 
why dose this map make it so i can turn in vehicles?
Gobo 21 Sep, 2024 @ 11:04am 
Played Collapse first by accident, really fun map, but it just sorta "ends" out of nowhere unless i'm failing to understand.
Killed a gunship, used a turret to shoot a bunch of soldiers, then it was just endless ones spawning one at a time above me, thought i was supposed to jump down,
did so, only for fade to black.
WillowTree  [author] 17 Jul, 2024 @ 10:46am 
That's your environment's problem. I just played the second map myself, and I could complete the map without any game issue.
DarkSide360 17 Jul, 2024 @ 10:22am 
The 2nd map perma-freezes your entire game and computer, I do not recommend :steamthumbsdown:
WillowTree  [author] 17 Mar, 2024 @ 3:25am 
In general, you can separate maps from 'Other' tab. But because of how GMod sorts maps with category, I can't separate these map from 'Half-Life 2'.

You can see my other addons without that kind of warning already did it.

I can make a PR to GMod to fix it, but I'm too lazy to do it for now.
Theodore Journey Noise 16 Mar, 2024 @ 10:12pm 
"Warning
Even though I've tried to separate maps from this addon from Others tab, it will still be categorized under 'Half-Life 2'. I think this default behavior cannot be overridden."
Bro it's because map names starts with "d3_".
jangwmpt7 13 Mar, 2024 @ 5:54am 
I did not get out of that building.
WillowTree  [author] 13 Mar, 2024 @ 3:03am 
I don't think we are supposed to get out of the building. Some brush in outside of the building is missing texture. Since G-Man doesn't say anything, all we can do is either jump down to the small gap between building, or wait for the map to finish.
jangwmpt7 12 Mar, 2024 @ 7:19pm 
When I go to the top of the building where I am supposed to fight with the gunship, I get stuck as the gunship did not destroy a building as it is supposed to, leaving me in a softlock that I cannot get out of.