Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Better Balanced Maps 1.20
   
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540.578 MB
11 Mar, 2024 @ 11:45am
13 Apr @ 10:59pm
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Better Balanced Maps 1.20

Description
BBM 1.20

Balanced spawn placement location and yields for competitive games.
- Taking account for civilization biases.
- Ensure minimum yields around start location.
- Ensure having enough space to settle around starting location.

It is recommanded to play with BBG.
Non compatible mods: BBS, Terra Mirabilis or any mods that affect map generation and will lead to infinite loading. Please remove any maps altering mods when using BBM, its primary goal is for more competitive games.

Full changelog can be found here :
https://docs.google.com/document/d/1IW7PyGcSt2QLkITqGMa7iuHo8YiwXUAN5RpqAXeHjw0/edit?tab=t.0#heading=h.56cyps9emnbh

52 Comments
Scavenger 7 Jul @ 8:03am 
Ok, after a long time breaking my head, using multiple different mod set-ups, I figured it out why this great mod fails on Nubia. For people encountering the same: in the bbs_bias_master.sql file, some biases are removed from civs, that mostly make sense, they are not essential, and would needlessly limit possible placement for other civs, and even give unwanted placement; but for Nubia there is an error, you should comment out this line: "DELETE FROM StartBiasTerrains WHERE CivilizationType='CIVILIZATION_NUBIA' AND TerrainType IN ('TERRAIN_DESERT_HILLS', 'TERRAIN_DESERT');" (by puttin "--" at the start of the line). Nubia needs Desert, long live Nubia!
Scavenger 5 Jul @ 5:56pm 
Started multiple games, Nubia never starts on Dessert. I suspect because her Dessert bias is only Tier 2. This mod doesn't change the vanilla biases themselves right? I've tried many combinations of mods to get what I want: starting locations for each civ that make sense, and configurable distance from other civs. Seems like that would be doable in 2025, while I recognize the complexity. Your mod comes the closest in my experience, but in this example (Nubia), it fails. Anyone with tips? Other mods, change of settings? Is it possible to alter the biases themselves? I haven't found an up to date mod that only does this. Then I could just use that in combination with your great mod to hopefully achieve what I need. Thanks for taking the time!
GaeTag 5 Jun @ 6:11am 
why tundra has so many resources in every map? I don't play civilization good at tundra...
Brasego 23 Apr @ 2:25am 
Hi, i like to play random map and i have to remap anytime bbm is not supported. I'd like to have a map pool that only includes bbm supported maps. how can i do it ? Is there a mod for this or a function in the game ?
Charlemagne 22 Apr @ 5:35pm 
I no longer had the problems cited in the previous post. I do notice however that maps tend to be made of endless hills, with few flat and few mountain tiles.
Charlemagne 19 Apr @ 4:53pm 
After installing BBM I successfully started a couple of games Huge map and then enormous and played for a while fine; then I started another game enormous with Teddy Roosevelt and I got a message about 'some problem with a mod' and the new game I was starting failed to start. When I tried again, it did start but an event with a barbarian symbol popped up turn one saying something like "Firaxis event successfully fired". I had never seen that and I didn't continue because it seemed weird. I'm not sure if BBM is causing this.
Кот Кокос 22 Mar @ 5:45am 
МЕНЯ ЕБАЛИ
MrSlippery 27 Jan @ 11:45am 
Has anyone reported any lag problems since the latest 1.1 update? I seem to be having lag issues and I think this is the only mod that I have loaded that was updated recently occurring at the same time I started to get lag issues.
BaNiPouZ  [author] 17 Jan @ 11:34pm 
Infinite loading happens when there is mod conflicts, it cannot be used at the same time as other mods that change map generation and I can't list them all. I will update the description
Kanne 17 Jan @ 6:50am 
DOESNT WORK! - When starting a new game, its stuck in loading screen.