Space Engineers

Space Engineers

61 ratings
Udarvis System - Preset World
   
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Type: World
Mod category: Exploration, Experimental
File Size
Posted
5.284 MB
12 Mar, 2024 @ 1:31pm
1 Change Note ( view )

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Udarvis System - Preset World

In 1 collection by sam
Udarvis Collection
3 items
Description


Welcome to the Preset World! Please note that you MUST subscribe to the Udarvis System Mod if you haven't already!
This preset world includes all the planets and asteroid-planets that come with the mod arranged in the intended order.
The world comes in survival mode out of the box.
It is recommended you use Rendering Improved to make it look even better while playing the world!
Hope you enjoy, and if you have any questions feel free to contact me on the planet modding discord.



Udarvis
Gravity: 5.00G
Average Temperature: 1200F (Inferno)
Resources: None
Heightmap: 2048px
Recommended size: 500km

Mieliv
Gravity: 0.75G
Average Temperature: 600F (Inferno)
Resources: All
Heightmap: 2048px
Recommended size: 60km

Kuma
Gravity: 1.00G
Average Temperature: 71F (Warm)
Resources: All but Uranium and Platinum.
Heightmap: 2048px
Recommended size: 120km

Gamadon
Gravity: 0.72G
Average Temperature: 52F (Cold)
Resources: All but Uranium and Platinum.
Heightmap: 2048px
Recommended size: 40km

Sario
Gravity: 0.30G
Average Temperature: -273F (Freeze)
Resources: All
Heightmap: 2048px
Recommended size: 30km

To spawn planets, be sure your an administrator and do SHIFT+F10 you should then select planets, and you can find the planets in the planet list.

It is recommended to install the Large Planets plugin from Plugin Loader to achieve the desired planet sizes.



Special thanks to Dr. Octoganapus for his high quality voxels.
Visit them: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1391907091

Mieliv, Kuma, Gamadon, and, Sario’s heightmaps are made by me using WorldPainter, WorldMachine, GIMP, Paint.net and Photoshop.

Custom highgrass textures, Udarvis_Lava, and other custom voxel textures provided by 3djungle.
Visit them: https://3djungle.net

Special thanks to Echo which allowed me to use his ring texture from Aphus.
Visit them: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2768004168

Special thanks to DMath for the 3D-ish clouds.

Special thanks to DragoF1sh & Justducky2407 for the footage & images.

Special thanks to Mayhem Industries:
Visit them: https://discord.gg/mayhemindustries





Want to Support me:
https://ko-fi.com/sam4413
https://www.patreon.com/sam4413

Need help making Space Engineers Planets?
Join our planet modding server: https://discord.gg/FgMbzRwTBj

Made by Sam
17 Comments
Hellhound5900 6 Apr @ 3:02pm 
@sam I'll take my issue to your discord channel .. i too believe it is a mod that is crashing but having a hard time locating the mod (name) in the log file. "2025-04-06 14:50:59.740 - Thread: 1 -> Exception occurred: VRage.Game.ModAPI.ModCrashedException: Mod crashed! ---> System.NullReferenceException: Object reference not set to an instance of an object."
sam  [author] 6 Apr @ 2:33pm 
@Hellhound5900
What mods did you have loaded exactly?
Sometimes mods can conflict and cause the world to not load properly. The crash log should show what went wrong too
Hellhound5900 6 Apr @ 11:55am 
I was jumping back into SE after a long break, i was playing this world with a few fav mods but started to experience world unloading crashes no matter what i did. most of the time i was just floating there.
CHEWBACCA 13 Mar @ 3:01pm 
I think a planet in this is causing a CTD. i tested with just this and these planets. https://steamhost.cn/steamcommunity_com/app/244850/discussions/6/612031852355572211/?tscn=1741894984
EFTFD 23 Jan @ 7:04am 
hey thanks. sins it is a scenario and not a world, i thurt it would not work. i give it a try.:steamthumbsup:
sam  [author] 19 Jan @ 2:06pm 
@EFTFD According to the AQD mod description, it should work with modded planets too, but if you load it in afterwards, its probably best to reset all the voxels so the mod can actually do its work.
EFTFD 18 Jan @ 2:14pm 
do you know if AQD - Deeper Ores will work if i add it after the world is made?
sam  [author] 30 Dec, 2024 @ 11:43pm 
@hot man
Go into your world settings and set it to creative mode.
Woody 27 Dec, 2024 @ 6:11am 
Is there a way to go into creative mode?
sam  [author] 24 Sep, 2024 @ 7:55pm 
@Dog Pilot The skybox and sun mod is from a mod called Rendering Improved.
You can visit it here: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2933216135