Brick Rigs

Brick Rigs

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BnL WALL•E (OC Character "Rough-E")
   
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14 Mar, 2024 @ 10:52pm
25 Jan @ 12:52am
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BnL WALL•E (OC Character "Rough-E")

Description
Be sure to godmode as some parts may break.

WALL•E: "Working To Dig You Out"

"Rough-E" Lore: Rough-E had a coding defect in his programming that caused him to loose the ability to sense many dangers. Many thought he was crazy. When storms approached, he would dance in the rain as if it was a normal thing to do. Speed off the edge of a highway and into piles of garbage? He'd do it. Dance under rocket engines under full throttle? He'd do that too if he could. Just a few years after Operation Cleanup has started, Rough-E had many parts replaced, but that still didn't help the fact that he was rather useless doing his directive. He is friends with a fearful unit called "Patchy"

LORE: 'Waste-Allocation-Load-Lifter • Earth Class', or 'WALL•E' for short is a mobile garbage compacting robot created by 'Buy N Large' (BnL). BnL was a global conglomerate that had taken over evey aspect of life by 2050. Unfortunately, people were buying and throwing out so many products, they were literally drowning in garbage. Everyone then had to eventually evacuate Earth for 5 years in luxurious starliners such as the 'Axiom'. This event was named: 'Operation Cleanup' and this is when the WALL•E units were created. They were designed to collect and compact garbage into towers of stacked cubes that would later get fed into incinerators. This however, went downhill. Shelby Fourthright (BnL CEO) ordered a secret directive to all Autopilots in the Starliners to never return to Earth because of rising toxicity levels. Years pass. WALL•E units give up, letting themselves power down or get killed in dust storms, incinerators power down, and everything goes silent. Hundreds of years pass, only one survives... It seems different than the rest as well. Dang, who knew a kid's movie could be so dark?

Junk Cube: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3358707807

WALL•E Controls:
L= Eye lights
K= Arm Extenders
Pg Up/Down= Full Arm Extenders
N= Attention/Distress Alarm (Might be useful for players who play in my server)
X= Hand position/Grip cubes
B= Compactor Hatch
Hold X= Eject Cube
Fire Action 1= "Eyebrows"
Fire Action 2= Storm Warning Alarm
Fire Action 3= Laser
Other buttons/functions are found at the front of the robot by holding RMB and focusing camera on the green highlights.

Switch Fire Action Buttons by pressing/holding "Z"

Recommended:
Auto Counter Steering
Manual gearbox

Gear 1,2: Low Speed | 3: Medium Speed | 4,5: High Speed

Those many black squares underneath Wall•E are for weight to help him stay upright for going up slopes. If weight blocks get added to the game, I will change over to that. (Thankfully they don't lag)

ISSUES: Only issue that I've noticed is the fact that the wheel connectors break when hitting the ground, if the tracks had a hitbox, they probably wouldn't break then.

Credits to fantaz as I used their model for the body as a base to start with. Leaving credit here even though this creation is using roughly 5% ish of theirs.

Please rate fairly as I put effort into this creation, made by Querb. Do not reupload. Want to make an OC? Just publish your own version and credit me in the description!