Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Swifts Ships
   
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Tags: Ships
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2.270 MB
16 Mar, 2024 @ 12:18pm
5 Aug @ 6:48pm
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Swifts Ships

Description
Had to re upload the content as steam was having an issue (again), thank you for understanding and I hope you enjoy playing with my ships. (Also if anyone wishes to send in paint schemes feel free to dm me. You will of course get credit for any paint schemes)

Hello everyone, our engineers have updated some ships with the new radiators and overclocking feature. The laser beetle got a complete overhaul and should work better. The engineers will go through and update all ships and redesign some to better work with the new update. Thank you all for coming and enjoy the new designs.

Introducing the first ship design The Thunderbolt! At 85 m/s it is average for the fleet, but is not a bad overall ship. Decent armor to take some hits, and with it's rail gun you'll take out enemies at range, and chew anything up that gets to close with it's chain guns.

Now introducing the Spiked Marauder, at 47 m/s it is one of the slowest ships in the fleet, but still packs quite the punch. Not much to say about the ship, it is similar to the thunderbolt in firepower and performance. Make sure to avoid lasers at all costs can't have a meltdown now can we? A slight redesign to include armor weaving as standard.

Introducing the all new Micro Fighter, small and agile ship, the fastest yet we've produced at a whopping 110 m/s. Very light armor, but can still take a couple hits before going down. Small guns yet can still get around the enemy's behind and take them out.

A new barge has appears and it's carrying the most deadly weapon known to man. Nukes! it's got heavy armor, but it can be taken out by fast moving targets, it's not a slow chap either, capable of going 77 m/s. You can surely out range most opponents with this barge. Be sure to avoid lasers, they have be known to cause nuclear meltdowns this time. Now newly redesigned, be sure to not show your sides to much, as the new armor does leave some parts exposed.

A brand new design from our... engineers! They call it The Ribbed Factory, some say it's for pleasure others say it is to be efficient! Needless to say it has good armor, making up for its lack luster firepower, only two rail guns, and cannons this time, top speed of 62 m/s so it is no slouch, but it does need supporting fire if there's more than one enemy, just be sure to keep it safe as lasers will cause premature detonation

An exciting development has happened! Our wonderful engineers have developed the second most deadly weapon known to our kind. Lasers! This brand new laser ship will tear through enemy armor and shield when selecting a specific target, so be sure to use it wisely. It can defend itself against small cannons and missiles, but anything bigger like nukes or deck guns the design will crumble. At 83 m/s it is incredibly fast for the very first design of it's type. Be sure to protect the reactors at all cost it has very light armor and is known to explode.

Introducing to you The Hammer Head, it may look ugly, but it packs quite a punch! it's got all types of weaponry on it, so be sure to leverage that to your advantage, and with some factories inside you'll be sure to stay in the fight. 64 m/s an average speed for our engineers, but with it's heavy armor and weaponry, you're sure to take out enemies with ease, be sure to avoid lasers. They break our factories and we can't have that down time!

Another barge has appeared, oh, it's a barge. Our engineers were hoping for something better. Ah well, this brand new barge can carry all kinds of cargo for your needs, and it can defend itself against most targets. Just be sure to avoid rail guns as it's relatively slow speed of 43 m/s means you may find yourself out ranged. It has decent armor so your barge can take quite the beating before needing to repaired. It also has all the factories you'll need so you can supply other ships easier. Just be sure to avoid lasers, they have been known to crack a barge in two without mercy.

A new ship from our engineers, the Angry Bee they call it. It sure has a lot of missiles, so you can rain down missile supremacy from range. With tons of shields and decent armor you'll be sure to take some punches and still fight. Oh, the engineers also added a lot of point defense just in case something was brave enough to dare touch the Angry Bee. Easily able to churn out nukes with a slight reconfiguration. Though it can't get its own resources as easily as some other ships the brilliant engineers have made, they claim it's best used in a fleet rather than on its own. Despite that it's quite quick at 75 m/s. Do be careful out there, missiles are known to explode with prolonged exposure to lasers.

A new ship type has been made from our brilliant engineers, a heavy fighter called The Destroyer. It is the first of it's kind using the new chain guns, though our engineers wanted to keep the original look of The Destroyer, so the new weapons have sadly been relegated to side defense rather than the main weapons. It's the first design to incorporate a maxed out rail gun, so be sure to leverage that against your enemies. It has a few other weapons at it's disposal so be sure to give the enemy trouble. It can move at an astonishing 93 m/s so you'll have little trouble keeping up with most enemies.

The engineers have come up with two new experimental designs for the new chain gun added. Chain shot and Spiked Chainy. Both incorporate the chain guns as their main weapons. 50 m/s and 57 m/s respectively, do be careful as both designs are meant to be support vessels rather than fighters on their own. They both have decent armor and can tank a few hits, make sure to avoid heavy weaponry with these designs as they are still in the experimental stages of their life.

Introducing the Micro Chain, heavily based off the successful Micro Fighter design, the Micro Chain is now at your disposal. A touch slower at 98 m/s, but just as deadly with it's new chain guns. Still very light armor, but now with a shield to take just a few more hits before going down.

Introducing the brand new Rocket Arrow a brand new design incorporating the new rocket engine. Only one is used as the engineers are sticklers for tradition, but the results are looking into its favor. At 91 m/s it is quite fast for its size and with a few missiles it can defend itself, as well as a mix of mostly laser guns and some deck cannons. Be sure that is is mixed in with a fleet, as it does struggle by itself. It does have quite the armor so it can certainly take a few punches. Have fun and rain down missiles!