RimWorld

RimWorld

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Rimbus Company-LCB Costumes
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Mod, 1.4, 1.5
File Size
Posted
Updated
2.662 MB
20 Mar, 2024 @ 8:54am
29 Mar, 2024 @ 6:08am
5 Change Notes ( view )

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Rimbus Company-LCB Costumes

Description
This mod adds costumes from Limbus Company.

Includes shirts, ties, straps, vests, coats, suits, short suits, and sweaters.

All decals are 256x256 in size and fit all body types of the original.




This mod allows you to role-play the sinners of the Limbus Company in RimWorld.

Instead of making an all-in-one Sinner costume set, I broke them up into multiple individual pieces. So you can match them up to look like they do in the Limbus Company, or feel free to play around to customize your own Sinners.

The values are close to the original costume and do not have special effects or armor protection.

This is the first costume mod I've ever made, so feel free to point out any problems with mapping, values, or text in the comments section.




For the mapping of some of the garments, I referenced the following modules for the layout:
(these are the ones I highly recommend)
[Vee]Apparel Retexture
More Jackets!
Vanilla Apparel Expanded

Recommended mods for simultaneous use:
Limbus-LCB Hairstyles
[NL] Facial Animation - WIP
FAE-Facial Animations Expanded
Wanted: A facial anim. Extension
[XND] Visible Pants

(This mod is made purely out of personal interest, if it infringes on your rights please contact me for modification or deletion.)

I hope you have a great time!
(Using DeepL translator.)
18 Comments
Apocalypse Bird 12 Jul @ 6:43pm 
Do you plan update to 1.6?
LoganT541 1 Jul @ 4:59pm 
Please Nagel und hammer next
lak the joyful 17 Dec, 2024 @ 5:50pm 
highly recommend transmog with this mod.
popcorn 2 Nov, 2024 @ 12:59pm 
:Roland:
MokAlinka 24 Aug, 2024 @ 2:47am 
要是能用其他面料制造就好了
IVANko 18 Apr, 2024 @ 5:05am 
:Roland:
breed 13 Apr, 2024 @ 10:03am 
:Roland:
Sancho 11 Apr, 2024 @ 7:46pm 
:Roland:
Yatoro煜 5 Apr, 2024 @ 3:34pm 
有点糊
MG/Zoltan 29 Mar, 2024 @ 9:18am 
They have multipliers now, but that is based on 'stuff', which they aren't explicitly made of; those options require multiple things they can be made out of (stuffable).

you may want to either make them able to be made out of multiple materials (like normal clothes); or give them a set value (like flak vest type item)