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NullReferenceException: Object reference not set to an instance of an object
System.String.Join (System.String separator, System.String[] value, System.Int32 startIndex, System.Int32 count) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.String.Join (System.String separator, System.String[] value) (at <695d1cc93cca45069c528c15c9fdd749>:0)
LogSwitch.LogSwitch.logImportantHook (On.RWCustom.Custom+orig_LogImportant orig, System.String[] values) (at <1c233616dea54fcb9ab827e4c0714719>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RWCustom.Custom::LogImportant>?587569664(string[])
Otherwise I'd have nothing but praise, I miss been able to look at the logs and know what's going on.
just a small thing i've noticed though - dunno if it's just this mod or due to it interacting in a funky way with something else i have installed, but if you hibernate with the log open your game's performance slows to a crawl with seemingly no way to fix it :'D (crashed on me when i menu'd first time it happened lmao)