Halo: The Master Chief Collection

Halo: The Master Chief Collection

38 ratings
Ridgeline [FF_CTF] FIREFIGHT BOT MATCH
   
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Engine: HaloReach
Game Content: Firefight
File Size
Posted
Updated
668.316 MB
22 Mar, 2024 @ 1:06am
1 Mar @ 7:13pm
7 Change Notes ( view )

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Ridgeline [FF_CTF] FIREFIGHT BOT MATCH

In 1 collection by DunkSauZ3
FIREFIGHT SLAYER BOTS COLLECTION
9 items
Description
THE BOTS ARE ANGRY AND THEY SPRINT NOW!
Play Big Team Battle against Bots on Ridgeline. You may optionally capture three flags to end the match!
There are 10 Spartans and 4 elites per team, creating a total of 14 vs 14 bots. Bots will change loadouts whenever they respawn.
UndeadKiva's heavy Spartan has been added to the mod.

EASY MODE WILL DISABLE BOT AGGRESSION AT PLAYER

Red vs blue, Capture the flag, Bot match, Firefight, offline slayer bots, etc.

Learn How I make these mods [discord.gg]

REFERENCE:

* Red Vs Blue
* Big Team Battle
* Slayer Bots
* Capture the Flag
* Endless AI War
13 Comments
fdgewrhrqewr 29 Nov, 2024 @ 11:58pm 
这个BOT模组太酷了:steamhappy:
fdgewrhrqewr 29 Nov, 2024 @ 11:57pm 
大神,请问我该如何才可以更换队伍呀,我想更换到蓝色的队伍,还有请问如何修改AI敌人和队友的人数呀:steamsad:
DunkSauZ3  [author] 12 Nov, 2024 @ 8:28am 
I found that bots are far more likely to double melee on Legendary. Better play this on Normal or Heroic
DunkSauZ3  [author] 4 Aug, 2024 @ 2:08pm 
i fixed the problem causing the mod to consume 2GB of storage
DunkSauZ3  [author] 16 Jun, 2024 @ 12:56pm 
thats good
jtbush00 16 Jun, 2024 @ 6:27am 
I finally got it to work, this seems to be an issue often with other mods too
DunkSauZ3  [author] 11 Jun, 2024 @ 12:34am 
That's odd, I have not updated this mod to cause any changes that could warrant that issue. It should still be playable.
Maybe try restarting steam so that it checks for updates on each game. I think that's when some workshop items are redownloaded if an update for them is released.
jtbush00 9 Jun, 2024 @ 5:03pm 
I'm having trouble getting this to come up, it worked before but I don't know why it won't anymore.
DunkSauZ3  [author] 21 May, 2024 @ 1:42am 
The Game doesn't required the bots to reload. Unfortunately, their character tags don't have options to fix that, Neither do the AI globals have options to force bots to reload. But I did find a script that can force bots to reload but all it really does is empties the magazine while refilling the maximum ammo capacity, so it forces a reload as a result.

I do know how to fix the double melee issue and I thought I fixed it already. Whenever a bot double melees, it's because they are in berserk. I disabled their berserk to prevent this problem. But they sometimes slip through the cracks and perform a double melee regardless. I set their waiting time to half a second but that might still be too fast.

I'll see what I can do about it. I'd like to update this but after figuring out how to make the bots more unpredictable and fun to fight against.
SpartanWar118 18 May, 2024 @ 5:35am 
Two issues: 1, the npcs for some reason have an infinite magazine
2: in some circumstances the npcs can double-melee
Otherwise, awesome work and awesome mod