Space Engineers

Space Engineers

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NES - The Forge
   
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Type: Mod
Mod category: Skybox
File Size
Posted
Updated
12.079 MB
28 Sep, 2014 @ 7:38pm
2 Oct, 2014 @ 3:28pm
2 Change Notes ( view )

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NES - The Forge

In 1 collection by Cai Lun
New Eden Skybox collection
34 items
Description
New Eden Skybox - The Forge region
- this skybox is part of the New Eden Skybox collection

Eve online regional Nebula
- regional skybox nebula from the New Eden universe of Eve Online

Milky Way galaxy starfield
- the visible starfield observed from our solarsystem
- skybox aligned with the galactic plane
- Milky Way galaxy skybox

Navigational constellations
- navigate by the stars as people have done for thousands of years
- faintly visible constellation lines with yellow colored zodiac signs
- slighty increased constellation line visibility when viewed through glass

Deep space ambiance
- deep space ambient environment to simulate the immense empty vastness of outer space
- added black space fog to darken objects at range before they are not being rendered anymore
- adjusted star size and position to match the starfield, with the sun in the Virgo constellation

Customized lighting
- slighty reduced solar light with added environmental lighting from the nebula
- various subtle tweaked lighting glares to complement the dark ambient environment
- polished windows; reduced dirt and inside reflection on glass
- increased ranges on spotlights and interior lights to light up space

All lighting changes have been made in respect to the default settings. Make sure other custom lighting mods are listed above this mod in your active mods-list when you prefer to use those.
17 Comments
InusAntari 7 Nov, 2015 @ 11:13am 
Amazing skybox, just what I need for some extra touch ^^
Kermondale 1 Nov, 2015 @ 5:41pm 
Dx11?
Cai Lun  [author] 3 Jul, 2015 @ 1:02pm 
Once subscibed to this mod, you can add it to your world by editing the settings of the world you're loading (left side in the loading screen), in this world settings window you can find a button for mods there, where you can add this (and other) mods to youur world. hope that helped, enjoy.
Darkwish 3 Jul, 2015 @ 10:19am 
How do I use this
Cai Lun  [author] 10 Dec, 2014 @ 12:19pm 
The glare isn't completely removed, there is still a very subtle glare left on the interior lights though, which is mostly visible from the side (because the glare floats slightly in front of the light-model). I do encourage do play around with the various light settings, range, fallof and intensity to refine the looks of the lighting.

But sorry, I hadn't planned on changing anything soon but when i do overhaul all skyboxes I will certainly keep your comment in mind, as with other received comments. For now one option could be to overload the light setting by loading another light-adjusting mod before the skybox, hope that helped.
JTS 10 Dec, 2014 @ 9:37am 
but without glare it looks like there are for example white blot. Too bad you don't want fix it :(
Cai Lun  [author] 10 Dec, 2014 @ 9:02am 
Thanks for clarifying the issue with screenshots, this light-glare is not really a bug but a design decission. I have adjusted, reduced various light glares, interior light, spotlight, helmet light and beacon lights because I thought the default glares a little too blinding, especially with the darker ambiances of the skyboxes.

Btw, these visual light-glares do not have any impact on the amount of light produced by the various light-sources.
JTS 10 Dec, 2014 @ 8:32am 
as you see - in your skybox there is no* glowing i mean...
JTS 10 Dec, 2014 @ 8:31am 
For example here. Lamps/spotlights doesn't glow with that skybox. 1. Normal glowing: http://cloud-4.steampowered.com/ugc/47616634614299233/2E01934BF2ED2450E9F5977EE73DFED16F6D0D64/ 2. Glowing in your skybox: http://cloud-4.steampowered.com/ugc/47616634614300875/184C4982DBE7A37F8F3B93ADD24A7FF767EE6E18/ as you see - in your skybox there is now glowing. that doesn't look good :) I assume that 90% of the NES skyboxes have this problem. Can you fix it?
Cai Lun  [author] 9 Dec, 2014 @ 5:40pm 
sorry, I'm not sure which lights-problem you refering too?