RimWorld

RimWorld

25 ratings
Just Candles (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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700.694 KB
27 Mar, 2024 @ 10:08am
9 May, 2024 @ 9:59am
6 Change Notes ( view )

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Just Candles (Continued)

Description
Add candles to the game

Original Mod by APurpleApple ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1359492124 )
I changed some things as well (candles are not destroyed when their fuel is empty and human meat is allowed)

When using the mod Extinguishing Refuelable you can now extinguish the candle!
10 Comments
Sensational TKO 11 Mar @ 7:20am 
I like this
stellar_kitty  [author] 29 Jul, 2024 @ 1:31am 
oh dang, I hope it's fixed!
GoblinEngineer 22 Jul, 2024 @ 8:40pm 
Apologies, it turned out that it was Better Pyromania's interaction with 'Extinguish Refuelables' that caused the issue
stellar_kitty  [author] 21 Jul, 2024 @ 10:01am 
As far as I can see it, it’s there for their need. Which version do you play with?
GoblinEngineer 20 Jul, 2024 @ 5:42pm 
Much appreciated
stellar_kitty  [author] 20 Jul, 2024 @ 1:52pm 
I can look into it!
GoblinEngineer 20 Jul, 2024 @ 8:35am 
Is there any chance you could add a patch for Better Pyromania so that the candle counts as fire for their Fire need?
Dusty Lens 9 Apr, 2024 @ 6:57am 
Take your time! It's your choice to make, but I appreciate you considering it.
stellar_kitty  [author] 3 Apr, 2024 @ 12:35pm 
Yeah it’s possible. Let me see if I can make a menu and the possibility to choose if human and insect meat should be allowed. Could take some time, please be patient <3
Dusty Lens 1 Apr, 2024 @ 10:16am 
Nice changes!

While you're at it would it be possible to remove the exception to insect meat? While on one hand I do get it, on the other hand for those ideologies and tribes/colonies working around an insect based culture it would be a nice addition. In terms of mod balance impact on the base game it seems fairly light (hohoho).