A Hat in Time

A Hat in Time

254 ratings
HAT.TRIP: Running In The Legend of Rhythm Aliens
   
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Collectible: Dye, Sticker, Weapon
Availability: Found In Levels
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File Size
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315.545 MB
27 Mar, 2024 @ 6:33pm
21 Apr @ 6:54pm
6 Change Notes ( view )

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HAT.TRIP: Running In The Legend of Rhythm Aliens

In 1 collection by Catwish
Catwish's Levels
15 items
Description
Team up with Conductor to save DJ Grooves in this challenging BIT.TRIP inspired rhythm autorunner!

DJ Grooves invited you to his annual disco party, which takes place on the 1st day of April. Every year, birds of all shapes and sizes come by to dance and hang out! But unlike every other year, this one feels... off. And those feelings were valid. Grooves goes missing exactly 42 minutes after the party starts and Rhythm Aliens invade! Conductor scoffs at how foolish Grooves was to let that happen, but he knows better than to let some alien kidnap and probe his long time rival. He wouldn't have anyone to be in 2nd place at the movie awards otherwise. But don't be fooled: these aliens have a mighty groove!

My submission for the 2024 April Fools mod jam! Nothing untoward here, surely.

Thanks to:
Classytimes - Voice of Conductor and DJ Grooves
SuperInkLink, Ultra Boo, Undrew, Catcube, SamiSha, Dr. Treefrog - various scripting and kismet assets
SgtPopper - restored Air Attack
Hatlagg, JDWMGB - playtesting
Choice Provisions - SFX from their games Bit.Trip Rerunner and Runner3
SiIvaGunner - https://www.youtube.com/@SiIvaGunner
16 Comments
Catwish  [author] 21 Apr @ 7:25pm 
An update has been pushed that might help with some of the things reported, plus some QoL!
Catwish  [author] 14 Apr @ 10:41am 
You still need to hold the spring button like with the other ones, I've thought about changing that due to the intensity of the section though
Matcher 14 Apr @ 7:55am 
whenever I jump on the trampoline at the part where a wrecking ball passes, it doesn't launch me up, I've jumped exactly on it and it didn't work
Khanromi 6 Apr @ 9:39am 
Seconding this. In particular, the air springboard between checkpoint 1 and 2 you have to be shorthopping before it's visible on screen to get to it, and around missile 2 on the boss (maybe even earlier) it's dropping things right in front of you and it's near impossible to sightread, especially with the particular physics involved. At least for me, it's not what I would consider reasonable.
Really cool level though, from a technical standpoint, and I see you put a lot of effort into it! It earns its place on the featured list for sure.
Catwish  [author] 9 Mar @ 12:49pm 
That's totally fair, thank you for the feedback! If I update this level again I'll be sure to look into making things more reactable.
Povuh 9 Mar @ 12:15pm 
Love the concept and the cutscenes, gameplay was good fun too. I did give up in the third phase (the part after the second checkpoint). There were a few cases where I feel you basically have to memorize what's coming, because things are sprung on you so quickly it's impossible to react in time if you don't know it's coming. And this was on the easier mode.
Catwish  [author] 10 Feb @ 1:05pm 
there's a lot of other mods that add it back into the game which is why i kept it as only a rental. 3 mods i can think of right now you can get it from are Beta Badges and Hats, Temperature Clash, and The Dark Forest. Hope that helps
GoodyP 10 Feb @ 12:12pm 
Is there any way to keep the air stall badge? I'd really like to use it in other levels.
Catwish  [author] 18 Jan @ 9:58pm 
the prize corner is the pink building, you can go into the doors, and the trash bag triggers a secret it's not important
BrieSkii47 18 Jan @ 9:39pm 
What are you meant to do in the last section? It says go to a prize counter but there is none, and the birds say they should sneak into the party and the guards wouldn't hear a "chemical explosion", but whenever I explode anything with the brewing hat it does nothing. one track bag broke into multiple pons but thats it. Am I just softlocked or am I missing something???