No More Room in Hell

No More Room in Hell

189 ratings
Supply Anywhere
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Category: Mutators
Tags: Loot, items, supply
File Size
Posted
Updated
10.078 KB
1 Apr, 2024 @ 7:18am
19 Dec, 2024 @ 8:42am
4 Change Notes ( view )

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Supply Anywhere

In 1 collection by durkhaz
My Mutators
14 items
Description
Allows you to call in a FEMA Supply drop with the flare gun in objective mode.
Supply helicopter needs a somewhat open space with visible sky.
Up to 3 (customizable) helicopters can be active at the same time.

Comment below for suggestions!

How to activate:
Listen server:

Subscribe
Open Create Server menu
Press the * button next to difficulty
Check "Supply Anywhere"
Start
Enjoy (or don't)

Dedicated server:

Add "supply_anywhere" to sv_mutators list.

Customization:
Available console commands:
sv_supply_anywhere_max_uses "Max amount of supply runs helis will make." sv_supply_anywhere_max_helis "Max amount of helis that can be active at the same time." sv_supply_anywhere_voiceline "Enable/Disable heli voiceline during drop-off"

Technical notes:
Pure VScript, doesn't contain any assets.
40 Comments
Konpaku Youmu~ 18 May @ 10:50am 
I have an idea, can we bring back dead teammates just like calling for supplies using a flare gun?
FGEGY 24 Mar @ 9:56am 
cool
NMRIH-mase 3 Nov, 2024 @ 2:37pm 
Thanks!
durkhaz  [author] 21 Oct, 2024 @ 8:38am 
@Overmase, fixed
NMRIH-mase 20 Oct, 2024 @ 6:06pm 
An error occurred and it stopped working from version 1.14.
my console is being spammed with this message




AN ERROR HAS OCCURRED [the index 'GetCurrentObjectiveBoundary' does not exist]
CALLSTACK
*FUNCTION [Call()] <run> line [297]
LOCALS
[s_List] TABLE
[@ITERATOR@] 4
[fn] CLOSURE
[context] "SUPPLY_ANYWHERE"
[@ITERATOR@] 1
[ctx] TABLE
[sc] TABLE
[t] TABLE
[firstReturn] NULL
[vargv] ARRAY
[event] "OnEntitySpawned"
[scope] NULL
[this] TABLE
AN ERROR HAS OCCURRED [the index 'GetCurrentObjectiveBoundary' does not exist]
CALLSTACK
*FUNCTION [HandleEntitySpawned()] supply_anywhere.nut line [261]
*FUNCTION [acall()] NATIVE line [-1]
*FUNCTION [Call()] <run> line [297]
LOCALS
[entity] INSTANCE
[this] TABLE
[s_List] TABLE
[@ITERATOR@] 4
[fn] CLOSURE
[context] "SUPPLY_ANYWHERE"
[@ITERATOR@] 1
[ctx] TABLE
[sc] TABLE
[t] TABLE
[firstReturn] NULL
[vargv] ARRAY
[event] "OnEntitySpawned"
[scope] NULL
[this] TABLE
IIo3uTuB4uK 29 Jun, 2024 @ 11:00pm 
Собираю людей на выполнение ачивки "Мы справились"
Кидайте инвайт в друзья если вам это нужно
Krieg Korps! 26 Jun, 2024 @ 11:07am 
Well done!
I thank you for guys/girls like you who make awesome comment that
enrich our gameplay experience, not just weapon re-skins ^^
durkhaz  [author] 1 Jun, 2024 @ 3:09pm 
Actually fixed now, I promise :steamhappy:
BATTLEFIELD 101 1 Jun, 2024 @ 2:09am 
@durkhaz So the crate now drops, but it despawns within a few seconds after hitting the ground.
durkhaz  [author] 1 Jun, 2024 @ 12:30am 
@BATTLEFIELD 101 Please test again, should be fixed now.