Total War: WARHAMMER III

Total War: WARHAMMER III

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Belakor's Shadow - Corrupted Daemon Princes overhaul (MCT Support)
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1 Apr, 2024 @ 8:28am
13 Dec, 2024 @ 12:47am
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Belakor's Shadow - Corrupted Daemon Princes overhaul (MCT Support)

Description
This mod enhances the mechanism of corrupting lords of the mortal faction of Belakor (Shadow Legion).

Now available not only for humans but also for elves, it provides useful traits based on the 5 faiths and levels, unlike before where only Undivided Daemon Princes appeared.

Additionally, it bestows different traits based on whether they are spellcasters or not, similar to the existing Chaos lords.




This mod is my second scripting mod, and while it has undergone several tests, there may still be bugs. If you find any, please report them.




Before:

Only human faction
Only Undivided Daemon Prince without useful traits

After:

1. Available to human and elf factions

2. Unlock special traits upon reaching levels 20 and 30 (Only turned by Bel'akor) (Adjustable via MCT.)

3. Four types of Daemon Princes based on spellcaster or non-spellcaster lords
(Normal lords cannot ascend to tzeentch's Daemon Princes, while mage lords cannot ascend to Khorne's Daemon Princes)

4. Different traits granted based on spellcaster or non-spellcaster status


5. And no longer available to use Norsca (Is there anything to corrupt in Norsca when Chaos Warriors are practically the same?)

6. Not usable for lords above level 20 (it was too powerful) Adjustable via MCT.

7. human factions added through mods can also be affected. However, they are treated as Empire and receive the traits.



8. Using the MCT option allows for several additional settings.

- Corruption Effect Duration
- The First Trait Rank
- The Second Trait Rank
- The level immune to corruption.
- Can corrupt norsca faction.
- Race-specific Daemon Prince (beta)

You can find detailed information in the in-game MCT menu.




BUG FIX : Fixing the issue where all Daemon Princes were receiving the Spell Caster trait. sorry


56 Comments
Sin 12 Jul @ 6:01am 
Does this need updates?
highman  [author] 4 Jul @ 5:16pm 
Maybe
Walt The Why 4 Jul @ 4:02pm 
Do i need champion of chaos dlc for this?
Djure 15 Apr @ 2:28pm 
is it normal I am only getting nurgle princes? i have like only gotten those from human generals,.
HAVOC5150 6 Apr @ 9:24am 
I recommend the Guns of Chaos mod for those playing belakor again. It gives pistols and rifles to unalligned marauders, warriors of chaos, chosen, forsaken, all the horsemen and chariots and the champions.
HAVOC5150 6 Apr @ 9:23am 
Love this mod. I never really did the corruption before this because it felt so limited
Sleepy 16 Jan @ 12:06am 
This mod breaks the spell/unit browser button in the skirmish vs AI menu. It's accessible in campaign or battle but not from the menu. This has been bugging me for a while and I finally pinpointed this mod as the culprit.
highman  [author] 18 Dec, 2024 @ 3:10am 
It probably won't be the same as the original, but it's an interesting idea. I'll think about it.
timbearly 18 Dec, 2024 @ 2:06am 
Do the converted lords keep their original traits?
Autumnchain 1 Aug, 2024 @ 1:42pm 
Does this mod work with Albion and Araby from OvN?