Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Pacific Theater Campaigns
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Mission: Mission
Tags: Mod, Map
File Size
Posted
Updated
4.626 GB
2 Apr, 2024 @ 9:05am
16 Jul @ 1:54pm
40 Change Notes ( view )
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Pacific Theater Campaigns

Description
Relive battles from major campaigns of the Pacific Theater.

Ten missions are included in this update. More will be added in the coming weeks.

Mission
Campaign
Type
Play Modes
Alligator Creek, Guadalcanal
Solomon Islands
Defense
SP and COOP
Mukade Gata, Guadalcanal
Solomon Islands
Defense
SP and COOP
Kokoda Track, Papua New Guinea
Papua-New Guinea
Defense
SP and COOP
Flying Tigers, Kunming China
China-Burma-India (CBI)
Defense
SP only
Lions Of The Jungle, Auktaung Burma
China-Burma-India (CBI)
Attack
SP and COOP
Dirty Half Hundred, Kohima India
China-Burma-India (CBI)
Defense
SP and COOP
A Million Men, A Hundred Years, Tarawa Atoll
Central Pacific
Attack
SP and COOP
Hard Landing, Peleliu Island
Central Pacific
Attack
SP and COOP
Burn ‘em Out, Peleliu Island
Central Pacific
Attack
SP only
Relentless, Peleliu Island
Central Pacific
Attack
SP only
Planned/future
Philippine Reconquest

When fully developed this mod will contain 20-25 missions.

In addition to GoH-Liberation and GoH-Airborne DLCs the following mods are required to play this mod - apply each one at a time in the following order.
  1. Valour
  2. Going Back Resources
  3. Pacific Theater Campaigns

Credits
  • Old Boy ANZAC skins and assets
  • Hell_in_the_pacific assets
  • Blip Pilot, Return of the Chindit song - All Rights Reserved
  • US-Navy supply mod assets
  • Angaur Island mod

Donate
[paypal.me]
Popular Discussions View All (3)
14
4 May @ 9:51am
PINNED: FAQ
major dud
2
14 Jun @ 2:02pm
PINNED: Discord Server
major dud
0
23 Apr @ 6:06pm
Changes to Uniforms
Colinator
598 Comments
xXxSh00t3mUpxXx 19 Jul @ 6:28pm 
my game is bugged, im on the mission where i have to secure the airdrop supplies before the japs do and find the composite b charges and equip the sabotage team with it, i do that but it never completes the objective, ive tried giving all 4 the charges and tried just giving the 3 specialists the 2x charges each and not the sabo sergeant but dont matter what i do my game fails because of that objective, ive gotten as far as blowing the bridge up but as soon as the place the charges objctive comes up it fails the equip sabo team objective. super frusterating. what do i do ?
Military123 17 Jul @ 9:44am 
ok
major dud  [author] 17 Jul @ 8:40am 
restart steam and then unsubscribe/resubscribe to mod. then wait for download to make sure you have the latest version.
Military123 17 Jul @ 8:22am 
it says for me still nut up too date
major dud  [author] 16 Jul @ 2:14pm 
updated - see change notes
major dud  [author] 16 Jul @ 6:30am 
@kaizerleviath you're welcome to join our discord and report any bugs. just need to know the mission(s) and as much info as you have on where in the mission you encountered the issue. screenshot/vid are also helpful.
major dud  [author] 16 Jul @ 6:28am 
:steamthumbsup:
KaizerLeviath 16 Jul @ 5:23am 
Genuinely got caught off guard how well these missions are made.
Some hiccups here and there but overall it's been a blast.

Flying tigers was certainly an experience for sure, the jank from the game engine limitations are evident
major dud  [author] 16 Jul @ 5:16am 
yeah flying tigers is not for everyone but can be fun once you master the controls. just wanted smthn different than the same old ground attack/defense mission. Thx for playing the mod.
ZEE_Terminator 15 Jul @ 9:20pm 
To preface, the other missions I've played in this mod are some of the best missions I've played in this game hands down, but I HAVE to mention this mission as it really stands out. I have nothing against this mod, but this mission genuinely baffles me.

The flying tigers mission is probably one of the worst things I've ever "played" in a video game, the quotations exist because I can barely even count it as playable, because it is damn near unplayable. I'm not even sure why aircraft are playable in this mod when they are the worst things to use ever. I know that it's not up to me, but if it was I would have that mission entirely removed, or replaced with a ground mission with air call-ins. There is clearly a good reason as to why aircraft are NOT playable in the base game. If aircraft have to be played like this, do not add playable aircraft.