Barotrauma

Barotrauma

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Armed Bandits
   
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406.624 KB
3 Apr, 2024 @ 6:59am
21 Feb @ 10:21am
9 Change Notes ( view )

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Armed Bandits

Description
Vanilla Overhaul of Abandoned stations
=Improves difficulty by a lot for each bandit station type
=Specifies difficulty of the station in the name
=Adds medics for bandits
=All enemies have increased reaction time and accuarcy
=Health penalties that are present on enemies in Vanilla are removed

2 of the items spawned in the mod are from Retalented, mod is usable without it, only a few errors will pop up.


=Doesnt affect Abandoned station spawnrates (Abandoned Station is not a missions, it's a location, stupid.)
aka doesn't override the map generation
=Overrides all vanilla bandit missions

Not recommended to use in a campaign with Enhanced armaments or other special Abandoned Outposts missions mod (you dont want to see more Vanilla missions with that mod on, right?)

For those curious on what the items are:
- Makeshift Autoinjector - Autoinjector that cannot be taken off medics, only they have them
- Hard Hat - that yellow ballistic helmet, -15% gunshot wounds, -50% stun (stun resistance only applies if head is hit, for those who say that it's OP)