Don't Starve Together

Don't Starve Together

93 ratings
Infinite Stack Sizes
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
18.966 KB
4 Apr, 2024 @ 12:28pm
24 Jul, 2024 @ 9:50pm
3 Change Notes ( view )

Subscribe to download
Infinite Stack Sizes

In 1 collection by thegreatmanagement
Don't Starve Together Mod Collection: Creative Mode
24 items
Description
Makes all stackable items stack infinitely, simple cut and dry.

If you crash with this mod, try turning the mod's only configuration off (it will disable a QOL feature that is incompatible with certain mods!)

Credit to Klei Entertainment for making this mod possible this latest update!
Popular Discussions View All (2)
2
24 Jul, 2024 @ 5:23pm
Legacy version of a mod
Eshku
1
10 Jun, 2024 @ 9:32pm
Feature Request for Container Stacks
HaoDZ
25 Comments
The Angry Furry Gamer 17 Jun @ 4:44pm 
is update?
Alperdinc 2 Feb @ 4:45am 
seems like one of my mods was causing that i tried only with this mod and it works
thegreatmanagement  [author] 2 Feb @ 4:08am 
Are you running any other mods alongside this one? Have you tried combining stacks also, what happens when you try to do that?
Alperdinc 31 Jan @ 11:44am 
i enabled the mod but still my items have the same stack size
thegreatmanagement  [author] 5 Aug, 2024 @ 9:58am 
@The Angry Furry Gamer Try changing the mod's configuration options to disabled, let me know if that works.
The Angry Furry Gamer 29 Jul, 2024 @ 4:46pm 
no i am not runing that but one character wirra idk is crash you mod
thegreatmanagement  [author] 29 Jul, 2024 @ 4:08pm 
@The Angry Furry Gamer are you running the "True Stack Size" mod or anything like that? If so, disable the configurable option for this mod, then relaunch your server.
The Angry Furry Gamer 28 Jul, 2024 @ 5:20pm 
this mod is crashing my game
Eshku 25 Jul, 2024 @ 8:48am 
CPU doing fine, around 30%, there is no lag aside from chests with config option disabled (small stacks), a bit weird
thegreatmanagement  [author] 25 Jul, 2024 @ 8:06am 
Your observation seems to line up with
how the container and inventory components work, your game will always show what the client thinks happened first, and then the server will update the client’s information; on an older server that’s more lived in, you will naturally have more lag and what not, so that makes sense. How is your general performance CPU wise on your older server?