RimWorld

RimWorld

80 ratings
Advanced Tribal Cooler
   
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Mod, 1.4, 1.5
File Size
Posted
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419.015 KB
6 Apr, 2024 @ 3:39pm
11 Apr, 2024 @ 7:48am
4 Change Notes ( view )

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Advanced Tribal Cooler

Description
Adds an advanced tribal cooler capable of refrigerating perishables

This passive cooler will be able to go down to temperatures of 4°C, effectively refrigerating your meals, meat, etc., making it a great addition to tribal playthroughs. I mostly made this mod for myself since I didn't see any appropriate semi-realistic mods with DBH compatibility.

Compatibility
  • Compatible with Dub's Bad Hygiene. If both mods are enabled it will require water instead of wood for fuel.
  • Soft incompatibility with El's Tribal Water in 1.4, will replace the advanced passive cooler from that mod with this one instead. Compatible in 1.5.

Updates:
‎‎2024‎/‎4‎/‎11‎‎
  • Updated load order to partially support El's Tribal Water on 1.4. Replaced matching defnames to remove incompatibility in 1.5
  • Made compatible with the new DBH 1.5 update. For anyone experiencing problems with DBH on 1.5, try unsubscribing and subscribing again to force an update to the latest version of this mod if it didn't update automatically. Otherwise, if that doesn't work, try waiting for it to update itself.
‎2024‎/‎4‎/‎7‎
  • Fixed cooler cooling without water with DBH

Please report any bugs, but note that as I don't actively mod, I may not be able to address them all.
12 Comments
FRENKI 12 Jul @ 11:53am 
Please update to 1.6
Sephira jo 25 Jun @ 8:30pm 
Hope this gets updated to 1.6 :)
Bearzapt34 26 Apr, 2024 @ 12:14am 
I've always liked rimedievals ice walls. You have to "mine" ice and basically make a second wall inside your freezer, then it melts over time. Maybe a similar mechanic can be added with a more advanced cooler behind research
у меня яйца чешут  [author] 25 Apr, 2024 @ 8:44pm 
@Bearzapt34 It would remove the need for progression.
Bearzapt34 25 Apr, 2024 @ 6:26pm 
why not freeze?
у меня яйца чешут  [author] 20 Apr, 2024 @ 1:08am 
@Hemlock that’s odd, in my testing the pawns do auto refill the cooler whenever it’s empty. Have you checked if there are any errors?
It’s true that the advanced cooler doesn’t display the “empty” symbol, however pawns should be refilling it if the cooler and water are accessible, at least in my games they are.
Hemlock 19 Apr, 2024 @ 8:12pm 
Yes, I'm using DBH
But
My regular passive coolers, when empty, will display a giant "No fuel" symbol (Chemfuel with cross across it) and, pawns will automatically refill it

The advanced passive coolers, however, do not display the "No fuel" symbol that the smaller base-game ones do, and, are only ever refilled by pawns if I manually order a pawn to refill it

This means not only do I have to manually order them to refill it, there's also no notification that I should refill it. The biggest clue-in is the fact that my stockpile of meat is all suddenly rotting away a full day and a half before it was originally going to
у меня яйца чешут  [author] 19 Apr, 2024 @ 3:08am 
@Hemlock I assume you're talking about using this with DBH. That's unfortunately just how DBH handles water refilling, pawns will also only auto refill if it's completely empty. It's the same with how DBH modifies regular passive coolers to use water, so the only way to solve this would be for either the DBH's creator to make an update account for this or to make a separate patch.
Hemlock 19 Apr, 2024 @ 2:43am 
Can't seem to refill it until its completely empty, and, pawns don't auto refill it
Dad 15 Apr, 2024 @ 1:19pm 
Thanks for this, it satisfies my role play need for a cellar!